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Gameplay feedback:
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Review evidence
Beautiful detailed maps and great new truck additions make this season fun, but the underpowered Chimera and trucks, tedious repetitive missions, and uninspired map design drag it down.
Maps are beautiful and detailed: Players consistently praise the map design, terrain, and visuals. The maps are described as gorgeous, detailed, and enjoyable to explore.
New trucks are great additions: The Hilbert, Chimera, and PLAD 440 BUDDY trucks are well-received, being described as interesting, capable, and fun to drive. They are balanced and each has practical uses.
Game and season are fun: Players express enjoyment of the season and the overall game, finding it fun and loved. The experience is genuinely enjoyable with continued truck-loving fun.
Map offers manageable difficulty: The map is not too difficult to navigate, with nice routes and a good balance between roads and off-road sections. It is seen as newbie friendly but still offers a challenge later.
Vehicles are well-balanced: The three new trucks are very good and fun, each different in size, weight, and driving experience. The Chimera is a nice balance between being overpowered and underpowered.
Underpowered Chimera and trucks: The Chimera truck and the other new trucks are consistently described as underpowered, with weak engines and transmissions that struggle on grades. Despite upgrades, the Chimera performs poorly, making these vehicles frustrating to use.
Repetitive and tedious missions: Missions are frequently criticized as repetitive, long, and grindy, often requiring constant travel between maps. This repetition leads to player fatigue and diminishes the overall enjoyment.
Boring and uninspired maps: The maps in the DLC are considered boring, uninteresting, and visually similar to existing ones. This lack of novelty makes exploration less engaging and contributes to a dull experience.
Limited garage and fuel stations: Players report only one garage and one fuel station across all three maps, causing frequent long trips for repairs and refueling. This significantly hampers gameplay flow and adds unnecessary travel time.
Tedious DLC content: The DLC is described as overlong, tedious, and full of back-and-forth driving with little variety or interest. Players find the extended length more of a chore than a challenge, reducing engagement.
Region comprises three maps: The region consists of three similar maps connected by a central highway. This layout requires frequent travel between maps for contracts and resources.
Truck driving across large maps: The game involves driving trucks across large maps to complete deliveries and missions. Players must navigate through varied terrain, including difficult off-road sections.
Crafting materials and items: Crafting is a core mechanic, requiring players to turn raw materials into usable items. These crafted goods are often needed for missions and repairs.
Challenging terrain and difficulty: The game includes heavy terrain, rocky sections, and demanding off-roading, making it unsuitable for weak players. It requires planning and skill.
Special trailers and vehicles: The game features special trailers, such as those with cranes or for construction, towing requirements, and unique vehicle combinations.
Instant death from obstacles: Players die instantly upon hitting treestumps and random rocks, which feels unfair and abrupt.
Underutilized CPU and GPU: GPU and CPU utilization stay below half, but one core hits its limit, causing performance bottlenecks and potential stutters.
Wheel support has bugs: Players report that using a wheel is problematic, with bugs affecting gameplay.
Settings resetting bug: Game settings reset unexpectedly, frustrating players who have to reconfigure their preferences.
Random damage on smooth roads: Vehicles take damage while driving on smooth roads without any obvious cause.
Mixed recommendations for DLC: Reviews are split between recommending and not recommending the DLC or region. Some strongly advise against purchasing it, while others suggest it for specific player types.
Buy DLC individually: Several reviewers suggest purchasing DLCs individually rather than as a season pass, noting that not all content is equal in quality. This helps players avoid paying for weaker seasons.
Not worth your time: A few reviewers state that the DLC is not worth the time investment, especially for casual players. It requires significant time and effort and may not deliver satisfying rewards.
Good for relaxing driving: Some reviewers recommend the DLC for players who enjoy relaxing driving experiences and fresh content. It provides a scenic and leisurely exploration opportunity.
Gameplay tips and tricks: Tips include doing the 'On the Rain's Trail' contract in daytime, removing roadblocks from the highway, and using multiple gates with timely side quests. These help streamline missions.
Community fair range: $4.99 - $7.99.
Game completion: 100.0h.
Session length: 2.0h.
The DLC region is widely criticized as tedious and repetitive from the outset, with players reporting no moment when it becomes enjoyable; co-op provides some fun for a few, but the dominant sentiment is sustained boredom.
Friction: Long initial map exploration; Repetitive mission routes; Obtuse mission order; High frequency of vehicle flips early; Tedious cargo hauling; Artificial time padding.
Unlock drivers: Co-op play.
Scenic Casual Explorer: Leisurely exploration, taking time to appreciate maps and completing missions at a comfortable pace. Motivation: Enjoying the environment and a relaxing driving experience without pressure. Stance: buy.
Grind-Hating Veteran: Plans routes carefully, uses outside research tools, and optimizes vehicles to minimize redundancy. Motivation: Seeking varied and rewarding progression; dislikes repetitive tasks and artificial time sinks. Stance: no buy.
Truck Enthusiast: Focuses on truck customization and testing, spending time in the garage and trying different configurations. Motivation: Acquiring and experimenting with new trucks, evaluating their practical performance in various scenarios. Stance: buy.
Monetization: The reviewed feedback focuses on DLC content, time requirements, and overall value. There is no mention of microtransactions, paid gacha, loot boxes, pay-to-win mechanics, or in-game currency purchases. The monetization is limited to traditional DLC/season passes, which are not considered predatory microtransactions. The difficulty is purely gameplay-related without any paid shortcuts.
Comparisons to other regions: Reviewers frequently compare this DLC to previous ones like Michigan, Tennessee, Amur, and Maine. It is often described as similar to Michigan but longer, or as a lesser version of Amur and Maine.
Tedious and frustrating: The region is considered the most tedious zone, with frustrating elements like gas station scarcity and annoying challenge tuning. It is compared unfavorably to Tennessee and Amur, with some reviewers finding it more annoying than Quebec's ice and quarries.
Visual and audio reuse: The DLC reuses music from Maine and other regions, with no original tracks since season 15. Maps look similar to previous DLCs, and autumn visuals are considered inferior to another game's.
DLC offers three maps: The DLC region includes three maps, which is fewer than previous end-of-year seasons that had four. This reduction in map count may affect the perceived value of the DLC.
Lacks content diversity: Compared to other regions like Amur, this DLC lacks diversity in terrain, routes, shortcuts, and challenges. It feels like a copy-paste of earlier seasons, with similar maps and gameplay patterns.