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Review evidence
Despite praised map design, appreciated new vehicles, and the valued PLAD truck, frustrations arise from tedious quarries, limited single-map content, and clunky vehicle handling.
Map design is praised: Players consistently highlight the map as fun, beautiful, and well-made. The visuals, brightness, and overall enjoyment are frequently mentioned as standout features.
New vehicles are appreciated: Players find the new trucks and vehicles, including the Scout 58 and PLAD variants, to be good additions, useful for the map's terrain, and worth collecting for future use.
PLAD truck is valued: The PLAD truck, especially the PLAD 450, is described as a great workhorse, competent, and capable for hauling trailers. Minor downsides include turning radius and speed.
Map region is enjoyable: Players appreciate the map's region, describing it as a great and cool region with a good atmosphere that is enjoyable to explore.
Map difficulty is mixed: Feedback on the map's difficulty is inconsistent, with some finding it challenging and hard while others consider it not very difficult. It seems well balanced overall.
Quarries are frustrating: The three quarries on the map are repeatedly criticized for being rough, muddy, and hazardous, causing tipping, suspension damage, and getting trucks stuck. Players find navigating in and out of quarries tedious and time-consuming.
Only one map provided: Players consistently complain that the DLC contains only a single map, which feels insufficient compared to previous content that included multiple maps. This limitation makes the expansion feel small, repetitive, and overpriced.
Vehicle handling issues: Vehicles in the DLC suffer from weak engines, poor turning radii, and unstable physics that cause them to flip easily even on minor bumps. The PLAD-450 specifically is criticized for lacking torque and having poor fuel economy.
Artificial difficulty via obstacles: The game uses unremovable rockslides, narrow passages, and blocked roads to artificially inflate difficulty, rather than relying on logistics planning. Players are forced to take long detours and cannot fix roads, making tasks repetitive and frustrating.
Repetitive and tedious tasks: The map's tasks involve repeated trips to the same quarries, with many contracts and missions feeling monotonous. Players find the experience boring and time-wasting, with little variety in objectives.
Limited single map content: Multiple reviews highlight that the season or game includes only one map, which may limit variety. This is a common complaint across several clusters.
DLC adds vehicles and content: Players note that DLC includes additional trucks, scouts, and maps, though some mention it's limited to a single map. This indicates mixed reception of DLC value.
Trucks and scout vehicles: The game includes a variety of trucks and scout vehicles, which are central to gameplay. This is a recurring theme across several clusters.
Quarry contracts and tasks: The game involves completing tasks and contracts, many of which are quarry-based. This is a common gameplay element mentioned by multiple reviewers.
Specific PLAD vehicle included: The game features a PLAD vehicle, described as a heavy truck with a 2-slot cargo capacity. This is a specific gameplay element noted by players.
Physics failure in season: Players report that the game's physics engine is completely broken in the current season, severely impacting gameplay. This issue likely affects movement, collisions, or interactions, leading to frustration.
Game settings resetting: Users complain that their game settings are not being saved between sessions, forcing them to reconfigure options each time. This disrupts the gaming experience and indicates a persistence bug.
Mixed recommendations for DLC: Reviewers are split on the DLC's value. Some strongly advise against buying it, while others find it worth the cost.
Year 4 Pass criticized: Several reviewers regret purchasing the Year 4 Pass and warn others to avoid it. They suggest waiting or only buying it as a bundle.
Map is worth price: Positive reviewers feel the map offers enough content and enjoyment to be worth its cost, with some calling it a great deal.
Map not recommended: Many reviewers advise against buying the map, citing frustration, difficulty, or lack of value. Some call it a waste of time.
Difficulty too high for casuals: Reviewers warn that the map is very challenging, recommending it only for experts and not for beginners or those with limited time.
Community fair range: $6.00 - $8.00.
Game completion: 16.0h.
The map starts as an enjoyable, detailed, and distinctive experience, but the repetitive quarry routes and limited scope quickly lead to tedium and boredom.
Map and Content Appreciator: Explores the map thoroughly, completes tasks, and values visual quality. Motivation: Enjoying the evolved map design, aesthetics, and abundant content. Stance: buy.
Grind and Traversal Critic: Attempts missions but feels hindered by map design, wishes for road repair and less forced backtracking. Motivation: Seeking efficient and non-punishing progression without unnecessary grind. Stance: sale.
Vehicle Enthusiast: Tinkers with vehicle loadouts, tries different models, and focuses on driving performance. Motivation: Collecting, modding, and testing the vehicles. Stance: sale.
Seasonal content structure: The game uses a seasonal structure, and this is season 13, part of the Year 4 Pass. Some critics mention the slow release of seasons, with the first season taking six months.
Compared favorably to other maps: Several reviews compare this map positively to other maps in the game, such as Tennessee, Antonovski Nature Reserve, and British Columbia, highlighting its verticality and overall quality.
Kazakhstan setting appreciated: The depiction of Kazakhstan is positively received, with mentions of atmospheric elements like dombra music and yurts, and Almaty being graphically one of the best-looking regions. Jokes about missing smog and traffic jams add humor.
Region offers high playtime value: The map provides substantial playtime, with one reviewer reporting 45-50 hours to complete it and another noting it yields almost 400k of in-game currency. It is seen as offering a good amount of content.
Developer focus shifted to Expeditions: A notable concern among reviewers is that the developers have shifted their attention to another game (Expeditions), which may affect the quality and frequency of updates for this title.