The Jackbox Naughty Pack

Last updated: 2026-05-05
  • Remote play praised in Fakin' It
  • General enjoyment of games
  • Social deduction and bluffing
  • Let Me Finish is poorly designed
  • Limited number of games
  • Overpriced for the content
The Jackbox Naughty Pack header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mostly Negative (4/10)
Total reviews
427
Positive
15035.1%
Negative
27764.9%
Sales estimations
Estimated sales count
34,323
Estimated revenue
$686,117
Game price
$20
Review → sale ratio
Refund leakage
Refund-intent reviews
6846.26%
Estimated copies lost
5,466
Estimated revenue lost
$109,265
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
6946.9%
Avg playtime 1.1h
117.5%
Avg playtime 1.3h
> 2h playtime
2617.7%
Avg playtime 5.6h
4127.9%
Avg playtime 12h

Velocity

review pace
Avg/day0.2 rev/day
Last 30d0.1 rev/day
Quarterly20 rev/qtr
Days covered596.1 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
147 total
Organic purchasers13390.5%
Voted up: 33%
Key activations149.52%
Voted up: 57%
Honeymoon vs endgame
Based on hours played
147 total
First impression0-2h9866.7%
Voted up: 22%
Mid game2-10h4127.9%
Voted up: 54%
Late game10-20h32.04%
Voted up: 100%
Endgame20h+53.40%
Voted up: 100%
Steam Deck monitor
Deck vs global sentiment
4.08% of reviews
Deck satisfaction
66.7%
Global baseline 35.4%
6 Steam Deck-tagged reviews out of 427 total.