Blood of the Werewolf Review Summary

Last updated: 2026-09-13
  • Challenging yet fair platforming
  • Werewolf form enhances gameplay
  • Pleasing retro graphics
  • Clunky and unresponsive controls
  • Poor platforming and level design
  • Frequent crashes reported
Blood of the Werewolf header

Emotions

Archetypes

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

Challenging but fair platforming, a fun werewolf form, and pleasing retro visuals are undermined by clunky controls, poor level design, and frequent crashes.

What players like

Challenging yet fair platforming: The platforming is well-crafted, tight, and challenging but fair, with good level design that appeals to both experienced players and newcomers. This is a core strength highlighted in many reviews.

Werewolf form enhances gameplay: The werewolf form provides double-jump, powerful claw attacks, and special abilities like healing, making it more agile and stronger than the human form. This transformation adds significant variety and depth.

Pleasing retro graphics: Graphics are modest but visually pleasing, with a comic-style art direction that shows a distinct sense of style. While not technically impressive, the visual presentation is effective and cohesive.

Responsive controls overall: Players consistently report that the controls feel responsive, solid, and not stiff, with only minor complaints. This contributes greatly to the smooth platforming experience.

Generous and fair checkpoints: The frequent and fairly placed checkpoints prevent frustration and maintain a good pace, especially in challenging sections. This design choice is appreciated by many players.

Common complaints

Clunky and unresponsive controls: Controls are often criticized as clunky, confusing, and unresponsive, making the game frustrating especially where precision is required. Complaints cover both keyboard and controller, including unintuitive crouching mechanics.

Poor platforming and level design: Many players find platforming sections frustrating and badly designed, with levels poorly suited for a platformer. Issues include bland and monotonous level design, excessive length, and distant checkpoints with trial-and-error sections.

Boss fights too long or easy: Boss battles receive mixed criticism: some find them overly long with too much health and basic patterns, while others find them easy, predictable, and underwhelming. There are also complaints that bosses are lackluster with easy-to-avoid patterns.

Mediocre and forgettable story: The narrative is frequently described as thin, lacking charm, and unengaging, with some noting it is forgettable and not interesting enough. This includes feedback that the story is mediocre at best.

Werewolf transformation too restrictive: Players dislike that the werewolf transformation is scripted and automatic, preventing free switching between forms. This limitation makes the werewolf feel underpowered and removes player choice.

Gameplay and performance

Dual-form gameplay mechanic: Players switch between a human form equipped with a crossbow and a werewolf form with melee attacks and enhanced mobility. The transformation is often triggered by lunar light or environmental lighting.

Challenging 2D platformer: The game is a 2D action platformer with a strong emphasis on difficulty, featuring obstacle courses and challenging platforming sections. Many reviewers note its old-school difficulty and steep learning curve.

Werewolf transformation triggers: The werewolf transformation occurs automatically when exposed to moonlight or in specific sections, altering gameplay significantly. The full moon is a common trigger.

Boss fights with patterns: Boss fights feature massive health bars and require pattern recognition and reaction time. They are considered difficult, often taking multiple attempts to overcome.

Female werewolf protagonist: Players control a female werewolf named Selene (or Selena) who can switch between human and wolf forms. She is the mother of the last werewolf.

Frequent crashes reported: Players report the game crashes frequently, including twice after defeating a boss. This indicates a significant stability issue that can interrupt progress.

Frame drops in platforming: Noticeable frame drops occur during open platforming sections, causing jerkiness and minor frame losses. These performance issues sometimes lead to unregistered input.

Graphics engine causes physics bugs: The graphics engine leads to collision detection issues and jump physics problems. These bugs can affect platforming accuracy and overall gameplay experience.

Input delay for jumps: Players experience input delay specifically for jumps. This can make precise platforming feel unresponsive and frustrating.

Smooth performance reported: Some players report smooth gameplay with no lag. This indicates that the game can run well under certain conditions.

Recommendations

High difficulty and frustration: The game is known for its high difficulty, which can be frustrating for some players. Many recommend it only to those who enjoy challenging and aggravating platformers.

Recommended for platformer fans: Many reviewers recommend this game to fans of platformers, especially those seeking a challenging experience. It appeals to players who enjoy difficult platforming and retro-inspired difficulty.

Not recommended by some: A number of reviewers do not recommend the game, citing various reasons such as stiff controls, incoherent theme, or overall poor quality. Some advise against purchasing it.

Wait for a discount: Several reviewers suggest waiting for a sale before purchasing, as the game offers better value at a lower price. Some mention it's worth buying at a significant discount.

Retro-inspired challenge appeals: The game resonates with players who appreciate retro-inspired difficulty and old-school platformers. It is reminiscent of classic games like Mega Man and Castlevania.

Buying context

Community fair range: $0.99 - $2.00.

Game completion: 4.0h.

Story completion: 5.0h.

Session length: 0.5h.

Endgame: 23.0h.

Reviews mainly characterize the game as bland and boring, with one direct report that it did not click; a few positive notes about finishing it and achievement hunting do not establish a clear time-to-fun point.

Friction: boring combat; ugly graphics; boring and uninspired use of the dual-form mechanic; meh story and voice acting; uninspired environments; easy, predictable, and overly long boss battles.

Player profiles

Hardcore Precision Platformer Seeker: Pixel-perfect jumping, precise combat, memorizing boss attack patterns, and pushing through intentionally punishing difficulty. Motivation: Overcoming brutally difficult, precise platforming and combat challenges that reward skill over accessibility. Stance: buy.

Achievement and High-Score Completionist: Repeated runs of levels to collect gems, locate hidden upgrades and signets, and optimize scores toward achievement thresholds. Motivation: Reaching 100% completion and earning top achievement and high-score categories. Stance: buy.

Old-School Retro Platformer Enthusiast: Methodical level-by-level platforming with deliberate control settings, boss pattern learning, and appreciation of retro art and design. Motivation: Reliving the authentic feel of classic old-school 2D platformers with punishing difficulty. Stance: sale.

Platform notes

Steam Deck: The reviewed feedback focuses almost entirely on control-scheme usability rather than Steam Deck-specific compatibility. Across German, Spanish, Italian, and Portuguese reviews, the dominant theme is imprecise, confusing, and overcomplicated controls that cannot be remapped, compounded by weak collision detection and mediocre level design. No evidence was found regarding Proton Experimental, external launchers, anti-cheat, battery drain, or crashes, so no Steam Deck-specific priority override applies. Because the friction stems from a controller-centric control scheme that requires mastery and cannot be reconfigured in-game, the experience aligns with the 'Tinkering Required' band rather than a seamless or fully broken state.

Other review notes

Controller recommended: Many reviewers recommend using a controller, as the game is designed for gamepad play. Keyboard and mouse are less optimal.

Features classic horror bosses: The game includes bosses like Dr. Jekyll, Dracula, Frankenstein, and the lagoon monster, appealing to fans of classic horror. This is a notable positive aspect.

Short enough for two sittings: The game can be completed in two sittings, making it accessible for players with limited time. Its length is seen as a positive by some.

Compared to other werewolf games: Reviewers compare it to BEAR ADVENTURES and WOLF'S FURY, noting similarities or differences. This helps potential buyers gauge the game's style.

Advertised as Metroidvania but isn't: Players expected a Metroidvania but found it lacking, indicating a mismatch between marketing and actual gameplay. This may lead to disappointment and negative reviews.