Tales of Maj'Eyal

Last updated: 2025-12-09
  • Deep roguelike mechanics with high replayability
  • Rich lore and immersive world-building
  • Engaging combat and loot customization
  • Punishing difficulty with steep learning curve
  • Outdated visuals and readability issues
  • Frequent bugs and technical instability
Tales of Maj'Eyal header

Emotions

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
7,021
Positive
6,66294.9%
Negative
3595.1%
Sales estimations
Estimated sales count
494,937
Estimated revenue
$3,459,610
Game price
$7
Review → sale ratio
Refund leakage
Refund-intent reviews
122.00%
Estimated copies lost
846
Estimated revenue lost
$5,914
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
122%
Avg playtime 0.9h
111.8%
Avg playtime 0.8h
> 2h playtime
457.5%
Avg playtime 88.8h
53188.6%
Avg playtime 305.7h

Velocity

review pace
Avg/day0.1 rev/day
Last 30d2.7 rev/day
Quarterly7.3 rev/qtr
Days covered4,379.3 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
599 total
Organic purchasers53589.3%
Voted up: 90%
Key activations6410.7%
Voted up: 95%
Honeymoon vs endgame
Based on hours played
599 total
First impression0-2h406.68%
Voted up: 68%
Mid game2-10h11919.9%
Voted up: 88%
Late game10-20h6611.0%
Voted up: 94%
Endgame20h+37462.4%
Voted up: 93%
Steam Deck monitor
Deck vs global sentiment
0.83% of reviews
Deck satisfaction
100.0%
Global baseline 90.5%
5 Steam Deck-tagged reviews out of 7,021 total.