Rocket League®

Last updated: 2026-01-11
  • Exceptional and addictive core gameplay mechanics
  • Best experienced with friends in chaotic fun
  • Balanced for casual and competitive players
  • Toxic community behavior ruins experience
  • Broken matchmaking and smurfing issues
  • Poor server quality causes disconnections
Rocket League® header

Emotions

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
584,286
Positive
509,40287.2%
Negative
74,88412.8%
Sales estimations
Estimated sales count
38,374,893
Estimated revenue
Not applicable
Game price
F2P
Review → sale ratio
Refund leakage
Refund-intent reviews
550.53%
Estimated copies lost
3,612
Estimated revenue lost
Not applicable
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
550.5%
Avg playtime 0.9h
1281.2%
Avg playtime 0.9h
> 2h playtime
3,05929.6%
Avg playtime 1,184.3h
7,09568.6%
Avg playtime 1,071.5h

Velocity

review pace
Avg/day2.7 rev/day
Last 30d25.7 rev/day
Quarterly237.1 rev/qtr
Days covered3,840.9 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
10,337 total
Organic purchasers7,23370.0%
Voted up: 70%
Key activations3,10430.0%
Voted up: 70%
Honeymoon vs endgame
Based on hours played
10,337 total
First impression0-2h2282.21%
Voted up: 75%
Mid game2-10h4394.25%
Voted up: 75%
Late game10-20h2942.84%
Voted up: 80%
Endgame20h+9,37690.7%
Voted up: 69%
Steam Deck monitor
Deck vs global sentiment
0.22% of reviews
Deck satisfaction
69.6%
Global baseline 69.9%
23 Steam Deck-tagged reviews out of 584,286 total.