Rocket League® Review Summary

Last updated: 2026-10-25
  • Easy to learn, hard to master
  • Highly addictive and fun
  • Best enjoyed with friends
  • Unique car-soccer concept
  • Toxic community drives players away
  • Epic Games acquisition harmed quality
Rocket League® header

Emotions

Archetypes

Hardware

Windows 8-11GB VRAMpositiveWindows <8GB VRAM / <16GB RAMmixed
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
586,736
Positive
510,14586.9%
Negative
76,59113.1%
Sales estimations
Estimated sales count
25,731,228
Estimated revenue
Not applicable
Game price
F2P
Review → sale ratio
Refund leakage
Refund-intent reviews
620.01%
Estimated copies lost
2,719
Estimated revenue lost
Not applicable
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
620%
Avg playtime 0.9h
1830%
Avg playtime 0.8h
> 2h playtime
76,52913%
Avg playtime 1,232.9h
509,96286.9%
Avg playtime 1,145.8h

Velocity

review pace
Avg/day1,607.7 rev/day
Last 30d22.5 rev/day
Quarterly2,063 rev/qtr
Days covered364.9 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
9,098 total
Organic purchasers6,34469.7%
Voted up: 68%
Key activations2,75430.3%
Voted up: 71%
Honeymoon vs endgame
Based on hours played
9,098 total
First impression0-2h2452.69%
Voted up: 75%
Mid game2-10h3313.64%
Voted up: 72%
Late game10-20h2612.87%
Voted up: 76%
Endgame20h+8,26190.8%
Voted up: 69%
Steam Deck monitor
Deck vs global sentiment
0.15% of reviews
Deck satisfaction
35.7%
Global baseline 69.0%
14 Steam Deck-tagged reviews out of 586,736 total.