Bloodgrounds

Last updated: 2026-03-13
  • Extensive gladiator customization options
  • Engaging and enjoyable combat
  • Appealing visuals and art style
  • Repetitive gameplay mechanics
  • Excessive negative random events
  • Imbalanced gameplay elements
Bloodgrounds header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mostly Positive (6/10)
Total reviews
325
Positive
25879.4%
Negative
6720.6%
Sales estimations
Estimated sales count
22,451
Estimated revenue
$448,795
Game price
$20
Review → sale ratio
Refund leakage
Refund-intent reviews
113.38%
Estimated copies lost
760
Estimated revenue lost
$15,192
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
113.4%
Avg playtime 1.2h
195.8%
Avg playtime 1h
> 2h playtime
5617.2%
Avg playtime 21.8h
23973.5%
Avg playtime 33.1h

Velocity

review pace
Avg/day2.5 rev/day
Last 30d0.6 rev/day
Quarterly0 rev/qtr
Days covered127.8 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
325 total
Organic purchasers28086.2%
Voted up: 80%
Key activations4513.8%
Voted up: 78%
Honeymoon vs endgame
Based on hours played
325 total
First impression0-2h4212.9%
Voted up: 69%
Mid game2-10h12237.5%
Voted up: 80%
Late game10-20h6118.8%
Voted up: 74%
Endgame20h+10030.8%
Voted up: 86%
Steam Deck monitor
Deck vs global sentiment
1.85% of reviews
Deck satisfaction
100.0%
Global baseline 79.4%
6 Steam Deck-tagged reviews out of 325 total.