UnderRail

Last updated: 2025-12-27
  • Exceptional story and immersive world-building
  • Brutal yet deeply satisfying combat system
  • Expansive exploration and detailed world design
  • Extreme difficulty punishes unprepared players
  • Poor accessibility for newcomers and casuals
  • Unforgiving build mechanics and late-game design
UnderRail header

Emotions

Frustration27%Satisfaction10%Disappointment9%Excitement8%Admiration6%
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
6,825
Positive
5,91786.7%
Negative
90813.3%
Sales estimations
Estimated sales count
522,567
Estimated revenue
$7,833,279
Game price
$15
Review → sale ratio
Refund leakage
Refund-intent reviews
141.87%
Estimated copies lost
1,072
Estimated revenue lost
$16,069
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
141.9%
Avg playtime 0.9h
141.9%
Avg playtime 0.9h
> 2h playtime
13217.6%
Avg playtime 88.2h
58878.6%
Avg playtime 244h

Velocity

review pace
Avg/day0.2 rev/day
Last 30d2.6 rev/day
Quarterly9.3 rev/qtr
Days covered4,441.3 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
748 total
Organic purchasers67790.5%
Voted up: 81%
Key activations719.49%
Voted up: 77%
Honeymoon vs endgame
Based on hours played
748 total
First impression0-2h354.68%
Voted up: 54%
Mid game2-10h719.49%
Voted up: 58%
Late game10-20h587.75%
Voted up: 57%
Endgame20h+58478.1%
Voted up: 87%
Steam Deck monitor
Deck vs global sentiment
1.34% of reviews
Deck satisfaction
90.0%
Global baseline 80.5%
10 Steam Deck-tagged reviews out of 6,825 total.