King of Retail 2

Last updated: 2026-02-07
  • Active and responsive developer support and updates.
  • Detailed store management and strategic gameplay.
  • Realistic and immersive simulation features.
  • Enjoyable building system with creative options.
  • Lack of customization variety and content depth.
  • Poor UI controls and tutorial learning curve.
King of Retail 2 header

Emotions

Frustration25%Disappointment18%Excitement14%Hope9%Satisfaction7%
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mostly Positive (6/10)
Total reviews
233
Positive
17976.8%
Negative
5423.2%
Sales estimations
Estimated sales count
15,321
Estimated revenue
$306,267
Game price
$20
Review → sale ratio
Refund leakage
Refund-intent reviews
2912.55%
Estimated copies lost
1,907
Estimated revenue lost
$38,121
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
2912.6%
Avg playtime 1h
166.9%
Avg playtime 1h
> 2h playtime
2510.8%
Avg playtime 39.8h
16169.7%
Avg playtime 85h

Velocity

review pace
Avg/day0.9 rev/day
Last 30d0.3 rev/day
Quarterly71 rev/qtr
Days covered251.8 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
231 total
Organic purchasers18379.2%
Voted up: 74%
Key activations4820.8%
Voted up: 88%
Honeymoon vs endgame
Based on hours played
231 total
First impression0-2h6226.8%
Voted up: 45%
Mid game2-10h6729.0%
Voted up: 85%
Late game10-20h3013.0%
Voted up: 90%
Endgame20h+7231.2%
Voted up: 90%
Steam Deck monitor
Deck vs global sentiment
0.00% of reviews
Deck satisfaction
N/A
Global baseline 76.6%
0 Steam Deck-tagged reviews out of 233 total.