Sanctum 2: The Last Stand Review Summary

Last updated: 2026-11-07
  • Satisfying story conclusion
  • New weapons and towers
  • Adds many new maps
  • High-quality DLC content
  • Weapons feel underpowered or confusing
  • DLC feels like cut content
Sanctum 2: The Last Stand header

Emotions

Sample precision
Helpful reviews
78%
Unhelpful reviews
22%
Protest reviews
0%
Positive points
61
Negative points
20
Gameplay points
73
Perf. points
0
Rec. points
11
Misc points
18
Point
Satisfying story conclusion
Description
The DLC provides a satisfying and epic conclusion to the storyline, with an unexpected and dramatic ending presented through comics and video. It completes the campaign and offers a more solid conclusion than the main game.
Importance
91%
New weapons and towers
Description
The DLC introduces a variety of new weapons and towers, such as the plasma rifle, cluster grenade launcher, anti-air tower, and orbital marker, which are fun and creative additions to gameplay.
Importance
91%
Adds many new maps
Description
Multiple clusters mention the addition of new maps, with specific counts like four or five maps per DLC and praise for their visual design and challenging layouts.
Importance
87%
High-quality DLC content
Description
Reviewers consistently praise the DLC for being solid and adding substantial, high-quality content to an already great game. Combined, the expansions nearly double the game's content.
Importance
72%
Fun and challenging new enemies
Description
New enemies like Spore Pod and Spore Keeper are fun to learn and counter, and battles are challenging without being frustrating. The return of the best flying unit is also highlighted.
Importance
48%
Well-crafted missions and campaign
Description
Each DLC pack includes a small campaign of four missions that are well crafted, with the last mission being especially enjoyable. The new campaign adds enemies, perks, weapons, and more.
Importance
48%
Creative perks and skills
Description
The DLC adds 18 new character skills, including 10 community-added ones, and new perks that enhance gameplay variety.
Importance
37%
Fun interactive map elements
Description
Several maps feature usable manual weapon emplacements, such as a stationary plasma turret and a mountable turret with about 20 shots, adding interactive fun.
Importance
37%
Great music and humorous touches
Description
The DLC features pretty good music, especially the final battle theme, and amusing details like the researcher character hanging on the railing persist into the final cutscene.
Importance
24%
Adds new allies and achievements
Description
The DLC introduces new friends or allies and includes achievements for players to earn.
Importance
22%
Unusual Orbital Strike and Rolfinator
Description
The Orbital Strike Relay tower is quite fun, and the Rolfinator is an unexpected surprise that adds enjoyment.
Importance
22%
Mini-SiMo robots on all maps
Description
All maps provide Mini-SiMo combat robots that can be ordered and placed, adding a strategic element to every level.
Importance
15%
Blends FPS and tower defense
Description
The DLC captures both FPS and tower defense aspects very well and coordinates them effectively, according to one reviewer.
Importance
14%