Tower targeting customization enables deep strategy- Description
- Players can customize each tower's shooting target (first, last, highest or lowest HP). This feature is highly valued for enabling deep strategic play.
- Importance
- 34%
| Players can customize each tower's shooting target (first, last, highest or lowest HP). This feature is highly valued for enabling deep strategic play. | 34% |
Endless mode after campaign is awesome- Description
- The option to jump into endless mode after beating a campaign level using the current build is considered a great feature.
- Importance
- 19%
| The option to jump into endless mode after beating a campaign level using the current build is considered a great feature. | 19% |
Maze-building with tower bases adds interest- Description
- The ability to build your own maze using tower bases is highlighted as an interesting gameplay mechanic.
- Importance
- 18%
| The ability to build your own maze using tower bases is highlighted as an interesting gameplay mechanic. | 18% |
Perk tree and AOE abilities are engaging- Description
- The new passive perk upgrade tree and area-of-effect abilities are appreciated for adding depth and enjoyment.
- Importance
- 18%
| The new passive perk upgrade tree and area-of-effect abilities are appreciated for adding depth and enjoyment. | 18% |
Charming art, music, and gameplay- Description
- The combination of art style, music, and gameplay is appreciated together, indicating strong aesthetic and audio design.
- Importance
- 18%
| The combination of art style, music, and gameplay is appreciated together, indicating strong aesthetic and audio design. | 18% |
Enjoyable at its best moments- Description
- One player described the game as enjoyable when it is at its best, implying some inconsistency in experience.
- Importance
- 17%
| One player described the game as enjoyable when it is at its best, implying some inconsistency in experience. | 17% |
Strategic and fair gameplay- Description
- The game is perceived as strategically satisfying and fair in its difficulty design.
- Importance
- 17%
| The game is perceived as strategically satisfying and fair in its difficulty design. | 17% |
Options support micro playstyle- Description
- Players who enjoy micro-management find good options to support that playstyle.
- Importance
- 17%
| Players who enjoy micro-management find good options to support that playstyle. | 17% |
Outperforms other TDs in certain aspects- Description
- This game shines in some areas where other tower defense games are lacking, suggesting unique strengths.
- Importance
- 17%
| This game shines in some areas where other tower defense games are lacking, suggesting unique strengths. | 17% |
Alternate soundtrack from Sanctum is better- Description
- Comparisons to the Sanctum series note that the alternate soundtrack here is significantly better.
- Importance
- 17%
| Comparisons to the Sanctum series note that the alternate soundtrack here is significantly better. | 17% |
Perk points add variety- Description
- The perk point system is mentioned as a positive feature, adding another layer of customization and progression.
- Importance
- 17%
| The perk point system is mentioned as a positive feature, adding another layer of customization and progression. | 17% |
Loved the tower defense genre- Description
- A positive sentiment toward the genre itself, indicating the player is a fan of tower defense games.
- Importance
- 16%
| A positive sentiment toward the genre itself, indicating the player is a fan of tower defense games. | 16% |