Players experience frustration primarily due to excessive difficulty, unbalanced mechanics, and performance issues. Key causes include poorly balanced weapons, RNG-dependent progression, and frequent crashes or bugs that disrupt gameplay. The gear system, strict time limits, and lack of meaningful customization further exacerbate the frustration, making progression feel unfair or unrewarding.
Disappointment stems from unmet expectations, repetitive or unrewarding gameplay, and perceived neglect by developers. Players cite misleading trailers, lack of depth in progression, and poorly implemented updates (e.g., the 1.0 release) as major letdowns. The grind-heavy mechanics, lack of co-op, and unresolved performance issues contribute to a sense of wasted potential.
Satisfaction arises from the game's engaging progression, rewarding builds, and polished gameplay loop. Players appreciate the depth of customization, the sense of power from well-designed loadouts, and improvements like mid-mission checkpoints. The unique mining mechanics and faithful adaptation of the *Deep Rock Galactic* universe also enhance enjoyment.
Excitement is driven by the game's fresh take on the roguelike genre, chaotic and intense gameplay, and long-term engagement. Players highlight the variety of weapons, classes, and destructible environments, as well as the addictive progression system. The blend of *Deep Rock Galactic*'s charm with new mechanics creates a compelling and dynamic experience.
Enjoyment is derived from the game's fun and accessible gameplay loop, thematic consistency, and satisfying combat. Players appreciate the laid-back yet engaging mechanics, such as breaking walls and defeating swarms, as well as the humorous tone and weekly challenges that add replayability.
Core metrics
Core business metrics
Steam review mix, revenue model, and refund leakage.
Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
45,109
Positive
39,05186.6%
Negative
6,05813.4%
Sales estimations
Estimated sales count
3,274,368
Estimated revenue
$42,534,040
Game price
$13
Review → sale ratio
Refund leakage
Refund-intent reviews
1291.09%
Estimated copies lost
9,364
Estimated revenue lost
$121,638
Review pace
Statistical analysis
Sentiment vs playtime and velocity signals.
Sentiment Ă— Playtime
review counts
Bucket
Neg
Pos
≤ 2h playtime
1291.1%
Avg playtime 0.8h
980.8%
Avg playtime 1.1h
> 2h playtime
1,64713.9%
Avg playtime 79.4h
10,00184.2%
Avg playtime 85.8h
Velocity
review pace
Avg/day
17.4 rev/day
Last 30d
35.6 rev/day
Quarterly
522.4 rev/qtr
Days covered
684 days
Audience segments
Who is reviewing
Buyer mixes, lifecycle phase, and Steam Deck signals.
Buyer vs key activations
Share of review volume
11,875 total
Organic purchasers11,36495.7%
Voted up: 85%
Key activations5114.30%
Voted up: 86%
Honeymoon vs endgame
Based on hours played
11,875 total
First impression0-2h4123.47%
Voted up: 62%
Mid game2-10h2,50121.1%
Voted up: 87%
Late game10-20h2,01417.0%
Voted up: 87%
Endgame20h+6,94858.5%
Voted up: 85%
Steam Deck monitor
Deck vs global sentiment
10.55% of reviews
Deck satisfaction
87.9%
Global baseline 85.0%
1,253 Steam Deck-tagged reviews out of 45,109 total.