We Were Here Tomorrow Review Summary

Last updated: 2026-10-21
  • Fun and enjoyable gameplay
  • Creative and challenging puzzles
  • Beautiful visuals and art
  • Voice chat frequently fails
  • Progress lost due to bugs
  • Puzzles too easy and simple
We Were Here Tomorrow header

Emotions

Archetypes

Hardware

Windows <8GB VRAMpositiveWindows 12-15GB VRAMpositive

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

Fun gameplay, creative puzzles that sometimes feel too easy, and beautiful visuals are undermined by frequent voice chat failures and bug-driven progress loss.

What players like

Fun and enjoyable gameplay: Many players describe the game as fun and enjoyable, both solo and with a partner. The positive first impressions and enthusiasm indicate strong engagement.

Creative and challenging puzzles: Puzzles are praised as original, mind-boggling, creative, and satisfying to solve together. Some are tough but fair, requiring teamwork and clear communication.

Beautiful visuals and art: Graphics are consistently called beautiful and improved, with an inspired retrofuturistic 80s art style full of small details. The visual design keeps players in awe.

Improved from previous games: The game keeps the series essence while adding more mechanics, dynamic movement, and character-specific abilities. Many consider it the best in the series so far.

Strong co-op communication focus: The game excels at communication-based co-op gameplay, keeping walkie-talkie mechanics fresh and requiring precise description and combining perspectives. Playing with a partner is highly enjoyable.

Common complaints

Voice chat frequently fails: Players report that in-game voice chat is often buggy, inaudible, or stops working entirely during gameplay, requiring restarts or other workarounds. This issue appears in many clusters.

Progress lost due to bugs: Bugs can cause progress loss, requiring players to restart sections or the entire game, with few save points exacerbating the issue.

Puzzles too easy and simple: Many players find the puzzles easier and simpler compared to previous games in the series, with some feeling too basic or boring.

Cannot connect or launch game: Players experience server connection failures, inability to launch the game, and invitation issues, often due to region restrictions or server problems.

Performance and optimization issues: Players report unstable FPS, stuttering, freezes, and long shader compilation times, affecting performance even on high-end hardware.

Gameplay and performance

In-game voice chat core: Voice chat, including proximity chat and walkie-talkie systems, is a central communication feature. Many players note that a microphone is essential to play.

Co-op puzzle gameplay: The game is built around cooperative puzzle solving for two players, often requiring asymmetric communication and teamwork.

Puzzle difficulty progression: Puzzles start easy and become more challenging, though some find them easier than previous entries. They require significant thinking.

Walkie-talkie communication system: Players use a walkie-talkie item, often with push-to-talk, to communicate and solve puzzles together.

Futuristic setting and tools: The game has a retro-futuristic theme with unique tools like the octo-gun and hook gun, and environments such as bright labs and gloomy castles.

Long shader compilation times: Shader compilation takes an excessively long time, with reports of 40 minutes or being stuck at 16%. This delays access to the game and affects multiple users.

Steam Deck crashes: The game is incompatible with Steam Deck, running at 40+ FPS but crashing shortly after launch. Multiple users report the handheld becomes unusable due to these frequent crashes.

Frequent freezes: The game freezes every 5-7 seconds during play and also on powerful PCs. Freezing makes gameplay nearly impossible.

Stuttering on high-end GPUs: Stuttering occurs on high-end GPUs like the 9070 XT, with unstable FPS in some areas.

Crashes to menu: Repeated crashes to the menu and loading failures occur, with occasional single crashes also reported.

Recommendations

High recommendation for co-op fans: Many reviewers strongly recommend the game to fans of co-op puzzle adventures, often rating it 10/10. It is seen as a must-play for those seeking a new cooperative experience.

Wait for bug fixes: Several players advise against buying now, recommending waiting until the numerous bugs are patched. They note that once fixed, the game would be worth playing.

Co-op multiplayer is unplayable: Multiple reviewers report that the cooperative mode is essentially unplayable due to connection issues and client-side bugs. Some have requested refunds and will only reconsider after these problems are fixed.

Motion sickness warning: Players prone to 3D motion sickness are warned to avoid the game, especially the spinning-camera levels. This is a recurring concern for those sensitive to motion.

Good for puzzle enthusiasts: The game is recommended for players who enjoy puzzles, particularly brain-teasing co-op challenges. However, some note that veteran puzzle fans may find it less challenging.

Buying context

Community fair range: $9.99 - $14.99.

Game completion: 10.0h.

Players tend to need to push through early annoyances before the experience becomes really good, with co-op polish as a notable payoff. Still, some report the opening section is fun before overstaying, and others remain stuck on boring puzzles or technical blockers.

Friction: early annoyances for series veterans; boring or easy puzzles; long inverted-mechanic section; bugs that require relaunching; voice chat/server failures; Hook Gun progression blocker.

Unlock drivers: getting past early annoyances; seamless co-op voice chat and shared UI; reaching later content that is really good.

Player profiles

Co-op Duo Puzzle Solver: Plays in a two-player pair, coordinating over proximity voice and shared UI while exploring and solving puzzles together. Motivation: To solve puzzles collaboratively with a partner using smooth voice and shared-interface cooperation. Stance: buy.

Franchise Veteran Setting Critic: Plays co-op puzzles while comparing mechanics, difficulty, and atmosphere against earlier franchise entries. Motivation: To continue the franchise and assess how each new entry changes puzzles, mechanics, and setting. Stance: buy.

Atmosphere-Seeking Puzzle Newcomer: Explores puzzles at a fresh pace, focusing on novelty, theme, and visual presentation. Motivation: To enjoy creative puzzles and the retro-futuristic visual and thematic presentation. Stance: buy.

Platform notes

Both Windows cohorts are generally playable: the lower-VRAM group shows minor frame instability and an isolated multiplayer black screen, while the mid-VRAM group recommends the game with 40+ FPS but flags Steam Deck crashes.

Windows <8GB VRAM: positive. Most reports indicate playable performance with minor FPS instability; one user reported stuttering and a multiplayer invite black screen.

Windows 12-15GB VRAM: positive. All included reports recommend the game with stable 40+ FPS, though they also note crashes on Steam Deck that limit that device.

Steam Deck: Steam Deck feedback is dominated by high-severity stability and launch failures: repeatable crashes after minutes, endless black loading screens, shader compilation stalls, and co-op invite problems that require disabling crossplay. One user reports playable 40+ FPS despite an incompatible label, but the overall Deck experience is unreliable and often prevents entering or sustaining play.

Linux and Proton: Limited evidence shows the game is runnable on SteamOS/Steam Deck: one user reports playable performance with FPS staying above 40. However, one SteamOS user needs to disable crossplay for invites, and one Deck user experiences reliable crashes during multiplayer. The crash is significant but isolated, and the evidence does not show a broad launch, DRM, or anti-cheat blocker.

Other review notes

Comparison to earlier series entries: Many reviewers compare this game unfavorably to previous We Were Here titles like Forever, Together, and Friendship, citing weaker story, less content, or less appealing setting. Some prefer the medieval or darker atmosphere of earlier games.

Part of We Were Here series: Reviewers consistently note the game belongs to the We Were Here franchise by Total Mayhem Games, featuring a new story and setting. It continues the series' co-op puzzle-solving style.

Connection issues with friends: Several players report difficulty connecting to friends, with workarounds including changing host, using a VPN, disabling crossplay, or setting the same network node. These problems appear in both demo and released versions.

Futuristic setting divisive: The futuristic design is less appealing to some players who prefer fantasy or medieval settings, though others acknowledge it as a matter of taste. The atmosphere is also likened to It Takes Two rather than previous We Were Here games.

Content amount small for price: Some reviewers feel the amount of content is small relative to the price, especially compared to Forever and Friendship. Others consider the pricing acceptable or low.