The game is consistently praised for its relaxing and chill gameplay loop, often described as meditative and stress-free. Reviewers highlight the game's ability to create a zen-like state, making it perfect for unwinding and escaping from real-world problems. The experience is enhanced by the simple mechanics and lack of pressure.
The game's aesthetic is consistently praised, with specific mention of the charming pixel art style, beautiful environments, and soothing color palettes. The music and sound design further enhance the relaxing atmosphere, contributing to a cozy and immersive experience. Many reviewers specifically call out the art style as a highlight.
Reviewers find the core mechanic of cleaning up pollution and restoring the environment deeply satisfying. The visual transformation of the water and the return of wildlife provide a sense of accomplishment and contribute to the game's positive message about environmental conservation. The game's focus on environmental themes resonates with players.
The game features simple and intuitive controls, making it accessible to a wide range of players. The boat controls are responsive and easy to learn, and the game offers satisfying progression through boat upgrades. These upgrades enhance the gameplay experience and provide a gentle sense of accomplishment.
The game includes collectible animals, which reviewers find cute and appealing. The animals have names, adding a personal touch and enhancing the overall charm of the game. Collecting these animals is a satisfying goal for completionists.
Negatives:
Several reviewers noted issues with the game's controls, describing them as clunky, finicky, or unintuitive. Specific complaints included difficulty maneuvering the boat, especially when collecting bottles, and awkwardness when spraying water or using tools. Some reviewers also mentioned the physics of pushable items needing improvement.
Players found boat upgrades underwhelming and not impactful enough. Some were confused about the upgrade system, unsure if there was a maximum level or why they couldn't afford all upgrades. The limited number of upgrade options also contributed to a lack of depth.
The final boss fight and ending were criticized for feeling out of place, abrupt, and lacking buildup. Some reviewers found the boss fight itself to be a simple chore that didn't fit the game's theme. The concept of sinking a polluting ship was also questioned.
Several reviewers reported encountering minor bugs, glitches, performance hiccups, and achievement issues. These included problems with unlocking achievements, disappearing bottles, stuttering, and frame rate dips. While not game-breaking, these issues detracted from the overall experience.
Reviewers felt level biomes lacked realism and diversity. The game would benefit from more varied and realistic environments.
Gameplay:
The game introduces new areas, mechanics, and side quests as players progress, expanding the scope of tasks and providing variety. There are eight different areas to explore. The game also features a boss fight.
The game features side objectives, such as putting out fires with a water jet, which provide additional coins and expand gameplay beyond basic cleanup. The water jet is also used to dislodge oil from surfaces.
Collecting coral can be frustrating due to the game's collision detection issues, causing them to become stuck and difficult to collect.
The boat controls take some getting used to.
Performance:
The game generally runs well across various systems, including Steam Deck, with many players reporting smooth performance and no major technical issues or bugs. Some players have reported minor HDR issues, but overall the game appears stable.
Some players have experienced performance issues such as lag spikes or performance hiccups, particularly on lower-end laptops where the artwork and animations may cause problems. This suggests that the game's performance is not consistent across all hardware configurations.
The sound and music are described as simple and functional, suggesting they serve their purpose without being particularly noteworthy or detracting from the experience. This indicates an area where the game could potentially be improved with more engaging audio elements.
The game launches directly without a start-up menu, which some players believe is a bug. This is a minor issue that could be easily addressed to improve the user experience.
Recommendations:
The game is widely praised as a relaxing, enjoyable, and worthwhile experience, especially for short play sessions. Many reviewers highlight its ability to provide a calming and satisfying break, making it suitable for winding down or de-stressing. The positive reception is reflected in high ratings and enthusiastic recommendations.
Many reviewers expressed a desire for more content, such as additional levels, maps, or an expanded sequel. They feel the core gameplay is strong and has the potential to be further developed, offering a more substantial and lasting experience. This suggests that while the game is currently enjoyable, its longevity could be improved with updates or a follow-up.
Some reviewers feel the game's short length doesn't justify its price, suggesting it's better to buy on sale. They recommend waiting for a discount to feel the cost aligns with the playtime offered. This indicates a concern about the value proposition for those prioritizing longer gameplay experiences.
Reviewers often encourage supporting the developer, especially highlighting that it is a solo project. Some suggest the game is an artistic project and worth supporting for its environmental themes. This indicates a desire to support indie development and the game's message.
Reviewers suggest trying the demo to see if you like the game. Some reviewers compare the game to similar titles, such as Terra Nil and Loddlenaut. This allows players to assess their interest before committing to a purchase.
Miscellaneous:
The game was developed by a solo indie developer (Lente) who lives on a boat. Some reviewers bought the game to support the developer, who offered the soundtrack to compensate for the game's price. Some reviewers may have a bias due to knowing the developer or receiving a review code.
A portion of the game's sales is donated to Whale & Dolphin Conservation (WDC), an environmental protection organization. This charitable aspect is a positive selling point for some reviewers.
The game focuses on ecological themes, such as cleaning up pollution and helping marine life. Reviewers appreciate the game's message and its relevance to current environmental issues.
The game's development was supported by a successful Kickstarter campaign. Some reviewers backed the game and followed its development for a year, indicating a pre-existing interest and investment in the project.
The game features 11 easy Steam achievements, but lacks trading cards. This may be a minor point for achievement hunters.