Deliverance & Reign Review Summary

Last updated: 2026-06-12
  • Exceptional value for money
  • Great art and atmosphere
  • Diverse classes and factions
  • Severe balance issues
  • Excessive randomness and luck
  • Unoriginal clone of better games
Deliverance & Reign header

Archetypes

Sample precision
Helpful reviews
96%
Unhelpful reviews
4%
Protest reviews
0%
Positive points
230
Negative points
166
Gameplay points
206
Perf. points
2
Rec. points
61
Misc points
0
Point
Exceptional value for money
Description
Many reviews highlight the game's low price point and the immense amount of content received for the cost, often calling it a steal or great deal.
Importance
67%
Great art and atmosphere
Description
The game's art style, graphics, music, and sound effects are frequently praised for creating an immersive and atmospheric experience.
Importance
41%
Diverse classes and factions
Description
Players appreciate the variety of classes and factions, each with unique mechanics and playstyles, which adds depth and replayability.
Importance
38%
Large amount of content
Description
Players note the large amount of content including many cards, heroes, classes, enemies, maps, and artifacts, contributing to high replayability.
Importance
37%
Strategic tower defense mode
Description
The tower defense or autobattler mode (Reign) is specifically highlighted as strategic, interesting, and fun, even for players who usually dislike the genre.
Importance
26%
Addictive and fast-paced
Description
Many reviews describe the gameplay as addictive, fast-paced, and engaging, often leading to long play sessions.
Importance
25%
Good for casual play
Description
The game is considered fun for casual play, quick sessions, or when bored, though some note it may only provide short bursts of entertainment.
Importance
23%
Engaging mode-specific features
Description
Specific modes (Deliverance, Reign) are praised for their unique mechanics, story integration, and fun factions, with some players preferring one over the other.
Importance
22%
No mana cost mechanic
Description
The unique mechanic of removing mana or action point costs, allowing players to use all drawn cards, is highlighted as a fresh twist on deckbuilding.
Importance
20%
Appeals to genre fans
Description
Comparisons to other games like Slay the Spire, Monster Train, Dreamgate, and Fate Hunters are made, often positively, suggesting it appeals to fans of those games.
Importance
19%
Deckbuilding and card tension
Description
Deck tweaking and card draw tension are noted as enjoyable aspects, though some mention frustrating draws.
Importance
14%
Russian language support
Description
Russian language support is mentioned, indicating localization for that audience.
Importance
7%