Exodemic Review Summary

Last updated: 2026-11-08
  • Strategic tactical decision making
  • Simple yet deep controls
  • Addictive arcade-style fun
  • Impactful ship upgrades
  • Randomness creates unfair runs
  • Lack of meta progression
Exodemic header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
50
Positive
4794.0%
Negative
36.0%
Sales estimations
Estimated sales count
4,191
Estimated revenue
$20,913
Game price
$5
Review → sale ratio
Refund leakage
Refund-intent reviews
36.00%
Estimated copies lost
251
Estimated revenue lost
$1,252
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
36%
Avg playtime 0.4h
1734%
Avg playtime 1h
> 2h playtime
00%
Avg playtime 0h
3060%
Avg playtime 9.6h

Velocity

review pace
Avg/day0 rev/day
Last 30d0 rev/day
Quarterly8.2 rev/qtr
Days covered1,037.6 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
50 total
Organic purchasers4692.0%
Voted up: 93%
Key activations48.00%
Voted up: 100%
Honeymoon vs endgame
Based on hours played
50 total
First impression0-2h3060.0%
Voted up: 90%
Mid game2-10h1734.0%
Voted up: 100%
Late game10-20h36.00%
Voted up: 100%
Endgame20h+00.00%
Voted up: 0%
Steam Deck monitor
Deck vs global sentiment
6.00% of reviews
Deck satisfaction
100.0%
Global baseline 94.0%
3 Steam Deck-tagged reviews out of 50 total.