Antro Review Summary

Last updated: 2026-10-11
  • Excellent soundtrack and music
  • Satisfying rhythm gameplay
  • Cyberpunk atmosphere and art
  • Extremely short game duration
  • Story underdeveloped and confusing
  • Repetitive and simple gameplay
Antro header

Emotions

Archetypes

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

Excellent soundtrack, satisfying rhythm action, and a stylish cyberpunk vibe can't fully redeem an extremely short, repetitive game with a confusing, underdeveloped story.

What players like

Excellent soundtrack and music: Many players praise the music as outstanding, enjoyable, and the best part of the game. The soundtrack is described as impeccable and spectacular, enhancing the overall experience.

Satisfying rhythm gameplay: The rhythm action elements are well-received, with fluid and satisfying mechanics. Players find the rhythmic gameplay enjoyable and challenging.

Music integrated with environment: The music syncs beautifully with the environment and character actions, and even the parkour sections are synced to the beat. This integration creates a cohesive and immersive experience.

Cyberpunk atmosphere and art: The game successfully builds a cyberpunk world with a strong atmosphere and stylish visuals. The art style is enjoyable and aesthetically pleasing.

Addictive and fun: Players find the game very addictive and fun to play. The engaging gameplay keeps them coming back for more.

Common complaints

Extremely short game duration: Many reviewers note the game can be finished in under 2 hours, often around 1.5 to 2 hours. This is a recurring complaint that affects perceived value and story development.

Story underdeveloped and confusing: The story is criticized for being too short, chaotic, with many open questions and details hidden in hard-to-find collectibles. Some found the ending unclear or untranslated.

Repetitive and simple gameplay: Reviewers describe the gameplay as repetitive, unpolished, and lacking progression. Mechanics like jumping, sliding, and staff strikes do not evolve, and the action feels shallow.

Rhythm elements poorly integrated: The rhythm game elements are seen as a mere additional feature that does not fit the theme well. Many actions are not tied to the music, and the rhythm sections are simple or too brief.

Poor value for price: Several reviewers feel the game is too expensive given its short length and average content. The price is considered steep for what is offered, leading to recommendations to wait for a sale.

Gameplay and performance

Rhythm platformer hybrid gameplay: The game blends side-scrolling platforming with rhythm game mechanics, requiring timed jumps, slides, and attacks synced to music. This fusion defines both the moment-to-moment action and the overall identity of the title.

Simple puzzles and mechanics: Puzzles are basic back-and-forth tasks or rhythm-based button activations. Mechanics are straightforward, with easy attack judgment and lenient checkpoints.

Two distinct gameplay styles: Play alternates between pure platforming with simple puzzles and stealth, and auto-runner segments synced to music. The latter often represent at least half the experience and demand quick reflexes.

Music drives progression: Every track defines the structure and narrative of the game, with music integrated into mechanics and story. Musical levels synchronize gameplay with beats, creating a rhythmic experience.

Parkour movement mechanics: Gameplay involves running, jumping, sliding, wall-jumping, and swinging through a dystopian world. These actions are often timed to the music.

Performance drops and instability: Sudden frame rate drops and poor performance on Steam Deck indicate optimization issues. The PC version is also reported to have serious bugs, affecting stability.

Stable performance on all platforms: Some players report 60 fps even in the demo, with high stability across all platforms. This contrasts with reports of performance issues.

Recommendations

Best purchased on sale: Multiple reviewers suggest waiting for a discount before buying due to the short playtime and high price. They recommend getting it on sale for a few bucks or waiting for a price drop.

Strong general recommendation: Many reviewers highly recommend the game and consider it absolutely worth playing. The feedback is overwhelmingly positive with no major reservations.

Appeals to specific tastes: The game is recommended for fans of rhythm-based action, 2.5D platformers, abstract storytelling, and similar indie games. It resonates with those who appreciate powerful game-world storytelling.

Mixed reception on value: Some reviewers cannot recommend it to everyone or at full price, while others barely recommend it. The game has a polarizing reception regarding its price-to-content ratio.

Enjoyable for music and art: The game is praised for its relaxing atmosphere, great music, and artistic audiovisual experience. It is recommended for those who value art as a form of expression.

Buying context

Community fair range: $5.00 - $10.00.

Game completion: 2.0h.

Story completion: 1.5h.

Session length: 1.6h.

Player profiles

Music-Driven Atmospheric Player: Plays in short relaxed sessions, follows rhythm cues, and replays or lingers on musical moments to appreciate the audio-visual synchronization. Motivation: To be immersed in a soundtrack that is tightly integrated with movement, levels, and mood. Stance: buy.

Cinematic 2.5D Platformer Explorer: Advances linearly through 2.5D lateral levels, solving light puzzles and rhythm sections while focusing on atmosphere, story, and visual presentation. Motivation: To experience a story-driven, atmospheric side-scrolling journey with puzzle-platforming and strong presentation. Stance: sale.

Value-Sensitive Short-Game Skeptic: Completes the linear one- or two-hour experience in a single run, then judges whether the content, gameplay, and collectibles justify the cost. Motivation: To decide whether a short, stylish experience is worth the asking price and worth completing. Stance: deep sale.

Other review notes

Short 2-hour campaign: Many players note the game is approximately 2 hours long, with completion times ranging from 98 minutes to 2.5 hours. The short duration is a frequent observation across reviews.

Developed by Gatera Studio: The game is developed by Gatera Studio, a Spanish studio from Barcelona, and published by Selecta Play in collaboration with Astrolabe Games. It is their first game.

Similar to Inside and Limbo: Reviewers frequently compare the game's setting, atmosphere, and gameplay to Inside and Limbo. Some also mention similarities to Black The Fall and Rayman Legends.

Price considered high for length: Several reviewers feel the base price is high given the short length. Prices mentioned include $8, £12, R$ 46.99, 15, 1700 yen, 60 yuan, and 13 euros.

Soundtrack available on Spotify: The music tracks are available on Spotify, and the soundtrack can also be purchased separately. The soundtrack features multiple artists and was made by Martí Valverde.