Shadow Labyrinth

Last updated: 2025-07-20

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  • Engaging and rewarding gameplay experience
  • Innovative Pac-Man reimagining
  • Overall unpolished and bland
  • Clunky controls and movement
  • Frustrating save and healing system
  • Poor map and level design
Shadow Labyrinth header

Categories

MetroidvaniaPlatformerExplorationCharacter ProgressionResource ManagementSingle-player StoryStrategic Combat

Emotions

Disappointment28%Frustration18%Satisfaction17%Enjoyment9%Boredom5%
Reviews
(sample size)
95
Helpful reviews
78%
Unhelpful reviews
21%
Protest reviews
1%
Positive points
153
Negative points
324
Gameplay points
82
Perf. points
2
Rec. points
50
Misc points
20
Point
Engaging & Rewarding Gameplay
Description
Players found the core gameplay loop, including movement, combat, and platforming, to be highly enjoyable and well-executed, especially as more abilities are unlocked. The game offers a satisfying challenge and feels rewarding to master.
Importance
53%
Innovative Pac-Man Reimagining
Description
The game is praised for its bold and unique reinterpretation of the Pac-Man IP, blending classic elements with a new Metroidvania format and a darker tone. Players appreciate Bandai Namco's willingness to experiment and take risks with their established franchise.
Importance
36%
Excellent Soundtrack
Description
The game's soundtrack received significant praise, with many players highlighting its quality and how well it complements the game's atmosphere and overall experience.
Importance
12%
Appealing Art Style
Description
The art style and visual design of the game are widely appreciated. Players found the in-game art to be beautiful and inspired, contributing positively to the game's atmosphere.
Importance
9%
Solid Metroidvania Experience
Description
The game successfully delivers a solid Metroidvania experience, drawing positive comparisons to other well-regarded titles in the genre while still maintaining its own unique identity.
Importance
8%
Tight & Fluid Controls
Description
The character controls, especially for the swordsman, are described as tight, fluid, and reactive, providing a satisfying range of actions for combat and movement.
Importance
7%
Fun & Challenging Bosses
Description
Boss fights are highlighted as fun and challenging, offering a reasonable learning curve and good variety in their patterns, making them a rewarding part of the gameplay.
Importance
6%
Intricate Labyrinth Design
Description
The game's labyrinthine level design is noted for being challenging and expansive, featuring varied and somber landscapes that encourage exploration and overcoming obstacles.
Importance
6%
Unique & Mysterious Vibe
Description
Players found the game to have a unique and mysterious 'uncanny' vibe, appreciating the developers' choice to create something different rather than playing it safe.
Importance
6%
Enjoyable Lore
Description
The game's lore is found to be enjoyable and engaging, particularly for fans of other specific titles, indicating a well-developed background story that players connect with.
Importance
4%
Vast & Engaging World Map
Description
The game features a large world map that feels genuinely vast and well-designed, making exploration a worthwhile and interesting activity for players.
Importance
4%
Serviceable to Interesting Story
Description
The game's story is considered serviceable to very interesting, providing a compelling narrative backdrop for the gameplay experience.
Importance
4%
Varied Combat & Abilities
Description
The combination of combat and Pac-Man abilities is enjoyable, with a good variety of perks available to unlock special attacks, enhancing the gameplay experience.
Importance
4%
Enhanced Exploration with Skills
Description
Exploration and skill progression become significantly more comfortable and interesting after acquiring the two-stage jump ability, which opens up new possibilities.
Importance
4%