Lifecraft

Last updated: 2026-03-25
  • Unique biology-based automation gameplay.
  • Engaging concept with real science connections.
  • Gorgeous and colorful art style.
  • Clunky and unintuitive user interface.
  • Frequent crashes and performance issues.
  • Lack of clear goals and direction.
Lifecraft header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
145
Positive
11881.4%
Negative
2718.6%
Sales estimations
Estimated sales count
11,252
Estimated revenue
$258,683
Game price
$23
Review → sale ratio
Refund leakage
Refund-intent reviews
1211.21%
Estimated copies lost
931
Estimated revenue lost
$21,404
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
1211.2%
Avg playtime 0.6h
54.7%
Avg playtime 1.2h
> 2h playtime
109.3%
Avg playtime 23.4h
8074.8%
Avg playtime 47.1h

Velocity

review pace
Avg/day0.2 rev/day
Last 30d0.2 rev/day
Quarterly18.6 rev/qtr
Days covered652.1 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
107 total
Organic purchasers10396.3%
Voted up: 80%
Key activations43.74%
Voted up: 75%
Honeymoon vs endgame
Based on hours played
107 total
First impression0-2h3129.0%
Voted up: 58%
Mid game2-10h2826.2%
Voted up: 86%
Late game10-20h1917.8%
Voted up: 89%
Endgame20h+2927.1%
Voted up: 90%
Steam Deck monitor
Deck vs global sentiment
1.87% of reviews
Deck satisfaction
100.0%
Global baseline 79.4%
2 Steam Deck-tagged reviews out of 145 total.