ARC Raiders

Last updated: 2026-01-14
  • Engaging and addictive core gameplay
  • Satisfying loot and progression systems
  • Immersive sound and visual design
  • PvP dominates unintended gameplay
  • Broken matchmaking system frustrates players
  • Toxic community and rampant cheating issues
ARC Raiders header

Emotions

Frustration34%Disappointment22%Excitement7%Anger7%Satisfaction4%
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Total reviews
0
Positive
0.0%
Negative
0.0%
Sales estimations
Estimated sales count
Estimated revenue
$0
Game price
$40
Review → sale ratio
Refund leakage
Refund-intent reviews
1,9981.32%
Estimated copies lost
130,948
Estimated revenue lost
$5,236,611
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
2,0131.3%
Avg playtime 1.1h
4040.3%
Avg playtime 1.2h
> 2h playtime
26,67717.7%
Avg playtime 114h
121,89980.7%
Avg playtime 136h

Velocity

review pace
Avg/day1,998.4 rev/day
Last 30d1,073.4 rev/day
Quarterly0 rev/qtr
Days covered75.6 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
150,993 total
Organic purchasers112,26974.4%
Voted up: 81%
Key activations38,72425.6%
Voted up: 80%
Honeymoon vs endgame
Based on hours played
150,993 total
First impression0-2h5,0043.31%
Voted up: 43%
Mid game2-10h26,27417.4%
Voted up: 84%
Late game10-20h23,49615.6%
Voted up: 87%
Endgame20h+96,21963.7%
Voted up: 81%
Steam Deck monitor
Deck vs global sentiment
0.35% of reviews
Deck satisfaction
80.9%
Global baseline 81.0%
529 Steam Deck-tagged reviews out of 0 total.