Players felt satisfied by the game's fun and balanced gameplay, often highlighting its SFW nature, charming art style, and good value for money. The perceived effort by developers, well-integrated mechanics, and customization options also contributed to a positive overall experience.
Disappointment stemmed from a lack of polish, UI issues, and perceived unplayable states, especially for a game out of Early Access. Players also noted unbalanced dungeon runs, repetitive dialogue, and a general lack of depth or clarity in certain game systems.
Frustration was primarily caused by UI issues, frequent crashes, and unintuitive menus. Players also experienced frustration due to difficulty spikes, ineffective character progression, and artificial limits or tedious mechanics like assigning girls to workplaces.
Players enjoyed the strategic depth of combat, satisfying gameplay loops, and the overall charm of the game. Specific mechanics like stunlocking enemies, hilariously broken artifact combinations, and the monster girl generator were frequently cited as sources of fun.
Excitement was driven by the game's fun and addictive gameplay, strategic depth, and customization options. Players were also excited by the potential of future updates, new features, and the variation of monster girls available.
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