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Review evidence
A relaxing, creative building game with addictive gameplay, but suffers from co-op bugs, slow progression, and an unfinished feel.
Relaxing and cozy atmosphere: Players frequently describe the game as cozy, relaxing, and a great way to destress after work. The atmosphere is calming with no time pressure, making it perfect for a chilled experience.
Fun and addictive gameplay: The game is described as highly addictive, fun, and time flies while playing. Many reviewers mention playing for hours and wanting to keep it in their game rotation.
Creative building and customization: Players love the building and decorating systems, which offer creative freedom and extensive customization for houses, interiors, and bases. The building mechanics are satisfying and allow for infinite creativity.
Beautiful graphics and art style: The visuals are praised for being nice, beautiful, and fitting the solarpunk theme. The art style and lighting contribute significantly to the relaxing atmosphere.
Airships and exploration: Airships are a standout feature, enabling exploration of floating islands and unlocking new areas. The exploration is rewarding and flying the airship is described as smooth and relaxing.
Co-op bugs and issues: Co-op mode has numerous bugs and design issues, such as friends unable to build with self-crafted items, quests not syncing, and only the host getting achievements. Many feel co-op is unfinished and not as promised.
Resource scarcity and slow progression: Resources like iron, cotton, and wood are scarce or slow to regenerate, causing progress to halt. Tool durability is low, and stack sizes are small, making gathering tedious.
Insufficient content volume: Players report that the game lacks content, with only a few small islands and limited diversity. The volume is considered insufficient for a full release, especially given the price.
Feels unfinished and unpolished: Many reviews describe the game as feeling like early access or a beta, with rough mechanics, lack of polish, and low quality for the development time. It is not considered 1.0 worthy.
Airship and flight problems: The airship and flight mechanics have many issues: near-zero visibility in rain, death from collisions, only one ship can dock, and flying causes dizziness. Upgrades require returning to dock, and co-op flight is problematic.
Resource gathering and automation: Resource gathering and automation are key themes, with players citing automated farms, renewable energy, and production chains. Clusters emphasize gathering, automation, and green energy systems.
Survival-crafting with floating islands: Reviews describe the game as a survival-crafting experience set on floating islands, with airships connecting them. Clusters highlight floating island survival and island exploration.
Cozy base building and farming: Players enjoy building houses, farms, and decorations in a relaxed environment. Clusters mention focusing on pretty houses, farming, and cozy base building with no threats.
Airship exploration and building: Players frequently mention airship construction, travel between islands, and exploration as core mechanics. Clusters highlight airship building, exploration across islands, and the airship as the main part of the game.
Cooperative multiplayer: Multiplayer is a praised feature, allowing co-op play and social interaction. Clusters note co-op mode, multiplayer airships, and the ability to play with friends.
Optimization praised overall: Multiple reviews highlight that the game runs smoothly, even on low-end hardware like a 1050Ti (4GB) or 'ass PC'. Players report no lag, no loading times, and a generally buttery experience.
Fatal error on launch persists: A critical issue where the game fails to launch with a fatal error, which was also present in the demo, remains unresolved for at least one player.
Bugs present but non-blocking: A player acknowledges that bugs exist but they do not prevent progress, indicating minor issues that don't ruin the experience.
Highly recommended for cozy fans: Multiple clusters stress that this game is a strong recommendation for players who enjoy relaxing, building, farming, and automation without combat or intense gameplay. It is especially praised as a cozy, stress-relieving experience.
Wait for a sale: Many reviewers advise waiting for a sale or discount before purchasing, citing that the game is not worth its full price (often mentioned as around $23–24 EUR). Some suggest a price point of $10–15.
Recommended for specific niches: The game is particularly recommended for fans of management, survival, exploration, creative building, automation, and airship travel. It's also endorsed for players seeking a healing or escape experience.
Not for action/story seekers: Several clusters explicitly state that the game is not recommended for those looking for intense action, deep story, or challenging survival. Instead, it's best for players wanting a laid-back, creative experience.
Not for hardcore survival fans: Reviewers warn that this game is not suitable for fans of hardcore survival games like Rust or Sons of the Forest, as it lacks challenge and intense mechanics.
Community fair range: $10.00 - $15.00.
Game completion: 18.5h.
Fun often clicks after the first hour, once players overcome a repetitive start and begin unlocking progression and building, though multiplayer bugs can delay or prevent this.
Friction: repetitive and boring first hour; tutorial can be confusing or restrictive; multiplayer coop not working properly (airship flying, quest syncing, achievements only for host); slow resource generation (iron grind); lack of clear direction or tasks; character customization limited.
Unlock drivers: getting past the first hour of gameplay; completing the tutorial and using the survival guide; unlocking new progression items and base building; fixing or working around coop issues (e.g., host session, playing solo); playing with friends who make the experience more engaging.
Co-op Social Player: Multiplayer co-op building and exploration, often with a partner; tolerates bugs but craves seamless shared progression. Motivation: To enjoy a cozy survival experience together with friends or family. Stance: deep sale.
Cozy Solo Explorer: Solo exploration, base building, resource gathering, and farming; takes time to enjoy the ambiance and building mechanics. Motivation: Relaxation and creative freedom in a low-pressure environment. Stance: buy.
Value-Critical Veteran: Analytical and comparative; evaluates the game against genre standards; may play both solo and coop but ultimately feels disappointed by the current state. Motivation: To find a polished, content-rich survival game that offers good value for money. Stance: deep sale.
The Windows <8GB VRAM cohort reports strong performance with no issues based on available feedback.
Windows <8GB VRAM: positive. Users with 8GB VRAM report great optimization, no loading times, and no lag.