Players felt satisfied due to the game's high overall quality, particularly its captivating story, well-developed characters, and unique world-building. The distinctive art style, immersive music, and creative writing also contributed significantly to a positive and fulfilling experience, often aligning with personal preferences.
Excitement stemmed from the game's engaging narrative, unique gameplay mechanics like the typing minigame, and appealing character designs. Players were also highly excited by the potential of the game, eagerly anticipating future chapters, updates, and the full release, often due to explosive plot points and an interesting premise.
Disappointment primarily arose from the game's incomplete state, short playtime, and slow development/update pace. Players also expressed frustration over limited choices, a lack of plot progression, and perceived issues with narrative structure or translation inconsistencies, feeling the game's potential was wasted.
Frustration was caused by the game's slow and inconsistent update schedule, leading to an unfinished story with too many loose ends. Players also experienced frustration with meaningless choices, bland storytelling, and specific gameplay issues like typing speed requirements or wrist pain.
Anticipation was driven by the desire for future content, including new chapters, updates, and the complete story. Players were eager to see how the narrative would progress, how characters would develop, and for the full release of the game, including potential new features or localizations.
Verdict
Mostly positive
Summary
Positive 76% · Negative 24%. Score: 24 / 100
Positives:
Players consistently praise the game's visual presentation, including its unique art style, stunning illustrations, and appealing character designs. This aesthetic quality is often highlighted as a major draw and a strong point of the game.
The game's narrative is highly engaging, featuring an interesting plot, well-developed characters, and thought-provoking themes. Players are deeply invested in the story and its progression, often replaying to explore different choices and uncover more lore.
The integrated typing mechanic is a unique and enjoyable aspect of the gameplay. Players find it fun, helpful for typing practice, and appreciate how it seamlessly connects to the story and character lore, offering a refreshing change of pace.
The game stands out for its highly original concept, unique world-building, and distinctive non-human character designs. This originality, particularly the focus on 'heteromorphic' and masked characters, strongly appeals to a niche audience.
The animations, especially the first-person hand movements of the Doctor character, are frequently highlighted for their smoothness, expressiveness, and charm. These detailed animations significantly enhance the visual experience and character appeal.
Negatives:
Players consistently report that the game's overall playtime is extremely short, with individual chapters offering minimal content. This brevity, combined with slow and infrequent chapter releases, leads to a feeling of incompleteness and poor value for money, especially given the game's price.
The story is frequently described as linear, predictable, and lacking depth, with insufficient character development and world-building. Players feel choices have little impact, and crucial plot points are often vague or poorly explained, requiring external content for understanding.
The core gameplay, primarily typing, is criticized for being simplistic, repetitive, and lacking creativity or challenge. Recent changes to the 'hacking' mechanic from typing to word selection or button presses are seen as a downgrade, reducing player enjoyment and immersion.
Some players found the game's themes and story developments, particularly the 'breaking' of characters, to be unpleasant or emotionally distressing. The timing of these intense moments felt premature for some, leading to discomfort and a desire to stop playing.
The quality of translations, particularly for Chinese and English, is inconsistent and contains errors or awkward phrasing. This negatively impacts the narrative experience for non-Japanese speakers.
Gameplay:
The core gameplay revolves around typing, often involving English key prompts or words. While some aspects are basic, typing is central to the narrative and mind-hacking mechanics, with some optional elements tied to typing speed.
The game is primarily a story-driven visual novel with extensive dialogue and text. Gameplay elements, including typing mini-games and choices, are generally simple and not mandatory for progression, making it accessible for casual play.
The game is currently in Early Access, with only a limited number of chapters (up to Chapter 4) released. This means the full story is not yet complete, and more content is expected.
The central narrative involves the protagonist, a 'Doctor,' performing 'mind-hacks' to rewrite criminals' thoughts and memories. This process is depicted as a forceful intrusion, transforming destructive impulses into something benign, like a 'flower garden.'
While the game offers player choices, these rarely lead to a 'lose' state and the overall ending appears fixed. However, repeating chapters and making different choices can reveal new information and character backstories.
Performance:
Players have reported experiencing some lag during gameplay, which can negatively impact the overall experience. This suggests a need for optimization to ensure smoother performance.
A positive note from players is that the game runs perfectly when using Proton, indicating good compatibility with Linux-based systems through this compatibility layer.
Recommendations:
Player sentiment is divided on immediate purchase. Many recommend waiting for the full release or further updates to experience the complete story, while others still recommend it in its current early access state, citing its value for money and potential.
The game is particularly recommended for players who enjoy specific themes, character types (e.g., non-human, heteromorphic), graphic novels, dystopian sci-fi, or those who appreciate dark, heavy-hearted, or manipulative narratives.
Many players express strong positive feelings, rating the game highly (10/10) and enthusiastically recommending it. They encourage others to play and support the game.
Players warn that the game contains unpleasant or violent story developments and may require 'sanity checks.' It is not recommended for those sensitive to such content or with mental health issues.
Some players offer specific advice, such as checking warnings, reading the 'EXTRA' section, or keeping an eye on the game's development. One suggestion is to buy it on sale after early access if primarily interested in visuals and typing software.
Miscellaneous:
Players are highly anticipating the full release of the game, including the remaining chapters and story content. There's a strong desire for more frequent updates and a complete narrative, with some concern about the current pace of content delivery.
Players are requesting improvements to game optimization, particularly regarding text input methods and language support. There's a specific desire for Korean typing input and for the Chinese version to revert to or include the English version's gameplay mechanics.
Some players express strong emotional reactions to the story and characters, finding them captivating or even emotionally impactful. There are also specific mentions of character traits, like the Doctor's lack of empathy.
Players suggest adding more interactive elements and subtle animations, such as idle hand movements. There's also a desire for choices to have more meaningful impact beyond just achievements.
The game is identified as a Japanese-supported indie visual novel. Information regarding achievement completion time and the number of playable chapters is also provided.