Players felt satisfied by the game's overall quality, including its engaging combat, extensive content, beautiful art style, and rewarding exploration. Achieving milestones like platinum trophies or true endings also contributed to a sense of accomplishment and satisfaction.
Frustration primarily stemmed from poor map design, limited fast travel, and unclear quest guidance, leading to players getting lost and excessive backtracking. Clunky controls, collision damage, and unfair difficulty spikes in combat or platforming sections also significantly contributed to negative experiences.
Disappointment arose from the game's perceived mediocrity, particularly its unfulfilling story, repetitive combat, and unrewarding exploration despite a large volume of content. Players also expressed regret over the purchase due to design flaws and a general lack of polish that failed to meet expectations for a Metroidvania title.
Excitement was generated by the game's high overall quality, vast map, and abundant content, which promised many hours of engaging gameplay. Players were particularly thrilled by the dynamic combat, diverse enemies, and the potential for future content from the developers.
Players found enjoyment in the game's addictive gameplay loop, beautiful art style, and immersive atmosphere. The smooth combat, rewarding exploration, and continuous progression throughout the game also contributed to a consistently fun experience.
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