Players feel let down due to unmet expectations, particularly around performance issues like crashes, AI problems, and optimization flaws. Many also criticize the game for feeling half-finished, lacking content, or failing to deliver on promised scares, immersion, or value for the price.
The game's tense and engaging gameplay, unique atmosphere, and thrilling challenges generate enthusiasm. Players highlight the potential for future content, such as harder difficulties or additional modes, and praise the immersive sound design and cultural tone.
Players feel rewarded by the game's challenging yet immersive experience, particularly its intricate story, lore, and gameplay mechanics. Many appreciate the value for an indie project, noting that it met or exceeded expectations for its scope and price.
Technical issues like poor optimization, bugs, and performance lag dominate complaints, alongside unfair difficulty spikes and enemy behavior. Specific problems, such as audio settings resetting or camera outages, exacerbate the frustration and disrupt gameplay.
The game delivers a fun and well-executed horror experience, with players praising its jump scares, spooky atmosphere, and overall solid design. Many describe it as a spine-chilling or entertaining experience that meets the core expectations of the genre.
Verdict
Mostly positive
Summary
Positive 79% · Negative 21%. Score: 21 / 100
Positives:
The game excels in creating a tense, chilling, and immersive atmosphere through visuals, sound design, and environmental storytelling. Players consistently praise its ability to keep them on edge with eerie settings and well-paced suspense.
The game blends FNAF-style mechanics with deeper survival horror elements, such as resource management, surveillance, and hiding. Players highlight its complexity and fresh take on the genre.
The game offers replayability through escalating difficulty, varied enemy encounters, and engaging challenges. Players enjoy the sense of progression and the need to refine their strategies.
Enemies require strategic adaptation, with unique behaviors and AI that react dynamically to player actions. This variety keeps gameplay engaging and forces players to learn and adjust their tactics.
The game is praised for its well-balanced difficulty, progression, and replayability. It challenges players without being unfair, offering a satisfying mix of tension and reward.
Negatives:
Players report inconsistent framerates (20-40 FPS on high-end hardware like GTX 1080), crashes, lag spikes, and stuttering even on medium graphics. Poor optimization causes fans to run at full speed and requires restarts to resolve FPS drops.
The narrative lacks depth, fails to engage players, and feels like a 'walking simulator' with minimal action or scares despite an interesting setting. Many describe it as a half-finished product.
Controls feel unsmooth, and visuals are subpar, contributing to a lack of refinement. Mouse jitter and camera issues exacerbate frustration.
Enemies spawn randomly, attack during camera outages, and can enter the base at any time, leading to RNG-based game overs. Difficulty spikes after the 3rd night make progression nearly impossible.
The gameplay loop is monotonous, with excessive waiting for events, repetitive tasks, and a lack of meaningful progression. Players criticize the 'droch' (dull) mechanics and short duration (1-6 hours).
Gameplay:
The game is a single-player survival horror experience with mechanics inspired by *Five Nights at Freddy's*, including power management, camera monitoring, and sit-and-wait strategies.
The game features a progression system across five nights, with difficulty increasing each night. New enemies and mechanics are introduced, culminating in Nights 4 and 5 being exceptionally challenging for players who are not quick or strategic.
The game is set in a remote outpost where players must guard against mysterious entities and strange occurrences. The setting emphasizes loneliness and exploration within the outpost.
The game blends suspense with strategy, featuring mission-based puzzles that require careful planning and execution to progress.
Players must manage limited resources like generator power, lights, and ventilation to survive. This adds a layer of strategy to the survival mechanics.
Performance:
Players report frequent framerate drops, lag spikes, and inconsistent performance, even when capping FPS or adjusting graphics settings. Specific triggers, like certain objects, exacerbate the issue.
The game struggles to run smoothly on lower-end PCs and requires specific settings (e.g., V-Sync, FPS caps) to mitigate stuttering. High-end hardware like RTX 4090s also experience stuttering.
Multiple reports of the game crashing unexpectedly, disrupting play sessions. No specific triggers are consistently identified.
Recommendations:
The game is recommended for a wide range of audiences, including horror enthusiasts, players who dislike scary games, and even those who aren't typically fans of the franchise (e.g., FNAF). This indicates strong versatility in its appeal.
Players frequently highlight the game as worth its cost, particularly noting its affordability (e.g., 'a few dozen zloty') and overall value for money. This suggests the game delivers a satisfying experience relative to its price point.
While many players recommend the game, a subset explicitly states it isn’t for them personally. This reflects subjective preferences, particularly around gameplay style or difficulty.
Some players express willingness to revisit the game after improvements like optimization or hardware upgrades. This highlights technical or performance concerns that could be addressed in future updates.
Players call for enhancements to AI and difficulty balance, indicating areas where the game could evolve to better meet expectations. This feedback is constructive for future development.