
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Engaging and Fun Gameplay: Players consistently praise the game for its fun, chaotic, and engaging gameplay experience, often highlighting its replayability and suitability for both casual and competitive play. The core loop is described as addictive, offering a fresh take on the genre.
Massive Team Battles: The game excels in delivering unique, large-scale 100-player battles that foster a strong sense of cooperation. The strategic depth, combined with MOBA elements and the ability to support the team in various roles, makes these battles highly satisfying and immersive.
Fair Free-to-Play Model: Reviewers appreciate that the game is genuinely free-to-play with no pay-to-win elements. Most shop items, including gear and skills, are purchasable with easily earned in-game currency, limiting real-money purchases to cosmetics and character slots.
Diverse Classes and Builds: The variety of classes (Warrior, Mage, Cleric) and the ability to unlock new classes and expand build options add significant depth and replayability. Each class offers distinct advantages and playstyles, keeping the gameplay fresh.
Reminiscent of Happy Wars: Many players draw strong comparisons to Happy Wars, describing the game as a spiritual successor or an 'adult version.' This connection resonates positively with fans of the previous title, suggesting a similar 'simple yet chaotic' appeal.
Fundamental Flaws & Poor Execution: Players report numerous fundamental flaws across various aspects of the game, including repetitive and slow gameplay, poor optimization, bad graphics, and a general lack of polish. Many feel the game's core concept is poorly handled, leading to a frustrating and unrewarding experience.
Critically Low Player Population: The game suffers from an extremely low player count, making matchmaking difficult, leading to long wait times, and often filling matches with bots. This issue is considered fatal for a PvP-focused game, severely impacting the overall experience and perceived longevity.
Unfair Matchmaking & P2W: New players face significant disadvantages due to unbalanced matchmaking, frequently encountering seasoned, pay-to-win players or overpowered bots. This creates a steep learning curve and makes it nearly impossible for beginners to enjoy or progress, leading to a sense of unfairness.
Dominance of Bots in Matches: A significant portion of matches are filled with bots, which are often useless, have poor AI, or exhibit 'cheat-like' behavior. This makes the game feel like a single-player experience, diminishes the competitive aspect, and leads to boring or frustrating gameplay.
Poor Game & Character Balance: The game suffers from severe balance issues, particularly with party play creating significant advantages and certain classes (like Mage) being overpowered. This leads to one-sided matches and a lack of strategic depth, especially for solo players.
Class-Based Combat System: Players choose from three core classes: Warrior, Mage, and Cleric, each with distinct roles, skills, and playstyles. Character progression involves unlocking and equipping skills and gear, with higher-tier items having greater cost and impact on gameplay.
Unique Large-Scale PvP Combat: The game offers a distinctive blend of MOBA, hack-and-slash, and strategic castle siege elements in large-scale PvP battles, supporting up to 100 players. It combines third-person action with strategic objectives like capturing towers and destroying enemy cores, setting it apart from typical battle royale or FPS games.
Dynamic In-Match Character Progression: The game features a unique 'Title' system and in-match leveling. Players start with basic characters and earn deployment points and 'honor' during matches to unlock and deploy stronger, higher-tier characters with better gear and skills. These powerful characters, however, come with deployment cooldowns and specific conditions.
Bot-Filled Matchmaking Concerns: Despite being advertised for large-scale player battles, many matches are heavily populated with bots, especially for newer players. This can lead to an uncompetitive experience and raises questions about the actual player count in 20v20 modes.
Strategic Siege Weaponry: Siege weapons like catapults and cannons are crucial for strategic gameplay, enabling players to destroy enemy fortifications and disrupt opponents. Effective use of these tools is often key to securing victory in the castle siege battles.
Mixed optimization feedback: Optimization is a mixed bag, with some players reporting good performance on older hardware (e.g., 1080TI, 5700XT) and no issues, while others with newer systems (e.g., RTX 3060) struggle to maintain stable frame rates. There's also a report of the game capping GPU usage at 100%.
Streaming performance impact: One user noted that streaming the game caused performance to degrade, becoming 'chunky.' This might be related to encoder settings or general system load.
Mixed Reception, Try for Free: Player sentiment is highly divided, with many recommending against the game due to various issues, while others encourage trying it, especially since it's free-to-play. There's a strong suggestion that players should form their own opinions.
Enjoyable with Friends: The game experience is significantly enhanced when played with a group of friends. Many players recommend gathering friends to dive into the game for a more enjoyable and memorable adventure.
Uninstalled Due to Issues: Several players have uninstalled the game, citing a lack of rewarding gameplay, the time commitment required for optimal strategy, or general dissatisfaction.
Pay-to-Progress Concerns: There's a mention of the game having a pay-to-progress faster aspect, which some players are willing to tolerate while others advise caution.
Good Core Gameplay Idea: Despite its flaws, the game's core concept, particularly 'castle sieges' and 'multiplayer battles,' is appealing to many. Some players see it as a 'gem' with potential, especially for fans of action and tactical multiplayer genres.
Game's Future Uncertain: Players express concern about the game's longevity, with some predicting its decline and others hoping for its survival. There's a strong desire for the game to gain more recognition and players, despite some acknowledging its 'mid' or 'okay' status.
Positive Potential & Casual Appeal: Despite its flaws, many players see great potential in the game, finding it interesting and enjoyable. It's often described as a casual experience suitable for a wide range of ages, with some comparing it favorably to other titles.
Desire for New Content: Players are looking forward to future updates and new content, including specific requests like a PvE dungeon mode and improvements to defensive structures. There's a hope that developers will address feedback and continue to evolve the game.
Mixed Reception & Review Bias: Many players feel the game receives undue negative criticism, often from those with limited playtime or misunderstanding game mechanics. There's a sentiment that early negative reviews, especially on Steam, are 'off-target' and harm the game's reputation.
Anti-Cheat Controversy Debunked: There were initial concerns about the Sentry Anti-Cheat being spyware, but these claims have largely been disproven by developers and community members. Many believe negative reviews regarding the anti-cheat are misinformed or based on hearsay.