Players feel satisfied by the game's well-executed Early Access state, offering a blend of relaxing, cozy gameplay with engaging creative building and exploration, especially the unique flying island mechanics. Regular developer updates, a pleasant atmosphere, good graphics, and a smooth co-op experience further enhance the positive overall experience and rewarding progression.
Frustration primarily stems from severe optimization issues, leading to frequent crashes, lag, and unplayable frame rates. Players also experience significant problems with persistent bugs, including critical save data loss after updates, animal management issues, and progression blockers. Additionally, clunky controls, repetitive gameplay loops, and a lack of clear guidance contribute to a challenging and often unrewarding experience.
Disappointment arises from the game's perceived lack of depth and content, leading to repetitive gameplay, especially after the initial hours, and an unfinished feel for an Early Access title. Persistent optimization issues make the game unplayable for many, despite an appealing concept. Players also express disappointment with a lack of clear plot or purpose, unrewarding combat, and the loss of progress due to updates.
Players are excited by the game's immense potential for future development and anticipated content updates. The unique concept of a flying mobile base, combined with engaging exploration, creative building possibilities, and the prospect of playing with friends, fuels a strong sense of wonder and anticipation for what the game will become.
Joy is derived from the core mechanics of flying and gliding, especially with a mobile island base, and the charming interactions like petting animals. The beautiful aesthetics, immersive soundtrack, and the ability to explore and build freely contribute to a delightful experience. Playing with friends and family significantly enhances this positive emotional response.
Core metrics
Core business metrics
Steam review mix, revenue model, and refund leakage.
Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
3,242
Positive
2,73884.5%
Negative
50415.5%
Sales estimations
Estimated sales count
215,053
Estimated revenue
$5,374,174
Game price
$25
Review → sale ratio
Refund leakage
Refund-intent reviews
1243.82%
Estimated copies lost
8,225
Estimated revenue lost
$205,543
Review pace
Statistical analysis
Sentiment vs playtime and velocity signals.
Sentiment Ă— Playtime
review counts
Bucket
Neg
Pos
≤ 2h playtime
1243.8%
Avg playtime 0.8h
762.3%
Avg playtime 1.1h
> 2h playtime
38011.7%
Avg playtime 29.8h
2,66282.1%
Avg playtime 53.5h
Velocity
review pace
Avg/day
10.1 rev/day
Last 30d
16.3 rev/day
Quarterly
1,196 rev/qtr
Days covered
321.1 days
Audience segments
Who is reviewing
Buyer mixes, lifecycle phase, and Steam Deck signals.