Every Day We Fight Review Summary

Last updated: 2026-10-23
  • Fun and engaging gameplay
  • Captivating and good story
  • Strong XCOM-like tactical gameplay
  • Bugs and crashes
  • Very limited weapons and customization
  • Severe save bugs
Every Day We Fight header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mostly Positive (6/10)
Total reviews
431
Positive
32074.2%
Negative
11125.8%
Sales estimations
Estimated sales count
30,679
Estimated revenue
$920,063
Game price
$30
Review → sale ratio
Refund leakage
Refund-intent reviews
97.32%
Estimated copies lost
641
Estimated revenue lost
$19,224
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
97.3%
Avg playtime 1h
54.1%
Avg playtime 1h
> 2h playtime
3326.8%
Avg playtime 11.2h
7661.8%
Avg playtime 16.1h

Velocity

review pace
Avg/day0.3 rev/day
Last 30d0.2 rev/day
Quarterly30 rev/qtr
Days covered365.1 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
123 total
Organic purchasers11391.9%
Voted up: 65%
Key activations108.13%
Voted up: 70%
Honeymoon vs endgame
Based on hours played
123 total
First impression0-2h1915.4%
Voted up: 47%
Mid game2-10h5141.5%
Voted up: 67%
Late game10-20h3730.1%
Voted up: 65%
Endgame20h+1613.0%
Voted up: 88%
Steam Deck monitor
Deck vs global sentiment
5.69% of reviews
Deck satisfaction
85.7%
Global baseline 65.9%
7 Steam Deck-tagged reviews out of 431 total.