Evil Genius 2: Portal Pack Review Summary

Last updated: 2026-05-28
  • Fun and creative traps
  • Successful and free crossover
  • Good gameplay and strategic elements
  • Turret ineffective and problematic
  • Boring and repetitive quests
  • Gameplay and technical bugs
Evil Genius 2: Portal Pack header

Emotions

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

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Review evidence

Why players say this

What players like

Fun and creative traps: Players enjoy the new traps and their combinations, finding them amusing and adding a new type of room for strategic gameplay.

Successful and free crossover: The crossover DLC is appreciated for being free and successful, adding recognizable Portal gadgets and fitting well with the game.

Positive reception of specific elements: Specific elements like GLaDOS, the Aperture Science Lab, and the companion cube are well-received by players.

Good gameplay and strategic elements: Players appreciate the strategic gameplay and the overall good gameplay experience provided by the DLC.

Polished and high-quality content: The DLC is noted for its polished animations, beautiful graphics, and top-notch quality and usability.

Common complaints

Turrets ineffective and problematic: Turrets are reported as weak, easily disabled by agents, and fragile. They also have issues such as limited range, low health and damage, and can sometimes harm each other.

Boring and repetitive quests: Many players find the quests, especially side quests, to be long, boring, and repetitive. This includes issues with repetitive tasks and uninteresting side stories.

Gameplay and technical bugs: Various bugs are reported, including pathfinding issues, minions acting oddly, and the game getting stuck. There are also mentions of minor bugs and specific glitches.

DLC integration issues: The integration of new content and DLC is reported as clunky and frustrating. Players also mention that DLC content is not very refined and has limited use in the main game.

Limited functionality in test room: Traps, turrets, and items can only be placed or used in the test room, which limits their usefulness and convenience.

Gameplay and performance

DLC and crossover content: The game includes DLC and crossover content, adding new traps, room types, and mechanics.

Turrets in gameplay: Turrets are a significant part of the gameplay, mentioned in multiple clusters.

Building and management mechanics: The game includes various building mechanics and management aspects, such as prison and detective management.

Trap combos and mechanics: Players discuss various trap combos and mechanics, indicating a focus on strategic gameplay elements.

Missions and quests: Missions and quests are integral parts of the gameplay, including combo quests and required quests to unlock certain features.

Compatibility issues reported: Players have reported compatibility issues with the game. This could be related to hardware, software, or specific system configurations.

High PC requirements: The game requires fast PC specifications to run smoothly. Players with lower-end systems may experience performance issues or may not be able to run the game at all.

Recommendations

Regular updates provided: Players have noted that the game receives regular updates, indicating ongoing support and improvements.

Free DLC available: The game offers free downloadable content, which is appreciated by players.

Buying context

Game completion: 10.0h.

Story completion: 7.0h.

Session length: 5.0h.

The game is initially fun but can become boring over time due to repetitive quests; however, it improves and offers several hours of enjoyment as players progress.

Reported time to anchor: 5h.

Friction: Repetitive quests; Long and boring side stories.

Unlock drivers: Progressing in the game; Unlocking more content.