
What players like:
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Gameplay feedback:
Performance notes:
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Review evidence
Exceptional, Fluid, and Satisfying Combat: The combat system is consistently praised as the game's strongest feature, offering a fast-paced, fluid, and highly satisfying experience. Players particularly enjoy the aggressive, parry-focused gameplay, which is often compared favorably to Sekiro and Nioh, providing a unique blend of skill-based challenge and accessibility.
Overall Enjoyable and Fun Experience: Overall, players find the game to be very fun, enjoyable, and addictive. Many appreciate its solid gameplay, engaging combat, and replayability, often noting that it is underrated and has improved significantly since launch.
Accessible Difficulty for Newcomers: The game is generally considered more accessible and less punishing than other Soulslike titles like Nioh or Sekiro, making it suitable for casual players and newcomers to the genre. Its simplified mechanics and moderate difficulty in the base game contribute to a lower learning curve.
Excellent and Memorable Boss Fights: Boss battles are frequently cited as a highlight, being thrilling, cinematic, and well-designed. Specific bosses like Lu Bu and Zhang Liao are particularly praised for their challenge and memorability, often serving as key learning experiences for the combat system.
Captivating Three Kingdoms Setting: The game's dark fantasy interpretation of the Three Kingdoms setting is highly appealing, offering a fresh take on familiar historical characters and events. The integration of Chinese mythology, culture, and excellent Chinese voice acting significantly enhances the atmosphere and immersion.
Poor PC Performance & Optimization: Players consistently report severe performance issues on PC, including low and inconsistent frame rates, stuttering, and frequent crashes, even on high-end hardware. These problems have persisted since launch and remain largely unaddressed, making the game feel unoptimized and rushed.
Frustrating & Unfair DLC Bosses: DLC bosses, particularly Yuan Shu and Corrupted Taishi Ci, are widely criticized for being excessively difficult, unfair, and poorly designed, often relying on inflated stats, relentless combos, and obscure mechanics. This leads to frustrating and unfulfilling encounters, with the DLC content generally perceived as low quality and overpriced.
Monotonous Parry-Focused Combat: The combat system is heavily criticized for its over-reliance on the deflect mechanic, which many find repetitive and lacking depth compared to other action games. Issues include dodge and parry being on the same button, inconsistent parry timings, and other combat options feeling ineffective or useless.
Inferior to Nioh Series: Many players feel the game is a significant regression or oversimplified version compared to Team Ninja's previous Nioh series, lacking the depth, complexity, and polish of its predecessors in areas like combat, level design, and overall content. It often feels like a 'Nioh-Lite' or a step backward.
Dated & Visually Straining Graphics: The game's graphics and art style are frequently described as poor, outdated, and visually straining. Issues include blurry textures, gloomy filters, excessive light pollution, and a lack of visual clarity, which can make combat difficult to follow and cause eye fatigue.
Nioh and Sekiro influences: The game is heavily influenced by Team Ninja's previous titles, Nioh and Sekiro, particularly in its combat mechanics. It simplifies Nioh's complex systems while adopting Sekiro's parry-focused gameplay, creating a faster and more fluid experience.
Parry-focused combat system: The core combat revolves around a forgiving yet essential parry/deflect system. Players are encouraged to master this mechanic, as it is the primary method for avoiding damage, creating openings, and progressing through the game.
Dynamic morale system: The unique morale system dynamically adjusts difficulty within missions. Players must explore and plant flags to raise their morale, which directly impacts damage dealt and received, making thorough exploration crucial for boss encounters.
Variable difficulty curve: The main story is generally considered easier than other Soulslike games, making it accessible to new players. However, difficulty significantly increases in New Game+ and DLC content, offering a greater challenge for veteran players.
Three Kingdoms dark fantasy setting: The game is set in a dark fantasy rendition of China's Three Kingdoms era, blending historical figures and events with mythological elements. While the story draws from this period, it's not essential for players to be familiar with the history.
Inconsistent Performance & Optimization: Many players report significant and frequent frame drops, stuttering, and overall poor optimization, especially at launch. While some improvements have been noted in patches, performance remains inconsistent across various hardware configurations, particularly in specific areas or during intense combat. The game is also noted to be CPU-intensive and resource-heavy.
Occasional Crashes Reported: Players occasionally experience game crashes, particularly at startup or during gameplay. While not universally reported as frequent, these crashes can be disruptive.
Blurry Visuals & Flickering: Some users report blurry visuals and screen flickering, even on capable hardware, suggesting potential rendering or display issues.
Long Loading Times: Several players complain about excessively long loading times, even when using fast SSDs, which negatively impacts the flow of the game.
Cutscenes Capped at 30 FPS: Cutscenes are capped at 30 frames per second, which is a point of frustration for players expecting higher frame rates throughout the game.
Buy only on sale: Many players recommend purchasing the game only when it's on sale, especially the complete edition, as they feel it's not worth the full price. Some express regret over full-price or deluxe edition purchases.
Generally positive reception: Despite mixed reviews, many players find the game enjoyable and recommend it, often giving it positive ratings (7/10 or higher). They believe it's underrated and doesn't deserve the negative sentiment it sometimes receives.
Good for Soulslike fans: The game is highly recommended for fans of Soulslike games, particularly those who enjoy Nioh or Sekiro's combat style. It's also seen as a good entry point for newcomers to the genre due to its approachable mechanics.
Not Nioh 3: A significant portion of the feedback compares the game to Nioh, with many players expressing disappointment that it doesn't live up to Nioh's standards or isn't 'Nioh 3'. Some recommend playing Nioh instead.
Appeals to Three Kingdoms fans: The game is recommended for fans of the Three Kingdoms theme and Chinese lore, as it effectively incorporates these elements into its setting and story. This aspect is a significant draw for many players.
Constant comparison to Nioh/Sekiro: The game is frequently compared to Nioh and Sekiro, often unfavorably, with many players finding it less polished or complex than Nioh 2. This comparison sets high expectations that Wo Long often struggles to meet, leading to mixed reception among Souls-like veterans.
Varied player engagement and completion: Players engage with the game in various ways, including playing in Chinese, skipping story content, or using trainers. Many completed the main game or achieved all achievements, indicating a level of dedication despite mixed feelings.
Undeserved negative reception: Many players feel the game received unfair negative criticism, especially at launch, and is not as bad as its reputation suggests. While acknowledging its shortcomings, they believe its overall quality is underrated.
DLCs and sales improved experience: Subsequent DLC releases and price drops significantly improved the overall player experience. Many players who initially abandoned the game returned to find a more complete and enjoyable experience, often purchasing the full game or DLCs on sale.
Typical Team Ninja game experience: Players are familiar with Team Ninja's style, often playing their games for the action system. They see Wo Long as a potential entry point for new players to Team Ninja's titles, though some criticize the studio's optimization.