It Takes Two

Last updated: 2025-12-01
  • Dynamic, varied gameplay mechanics with constant evolution.
  • Masterful, mandatory two-player cooperative experience.
  • Heartfelt, relatable narrative focuses on relationship repair.
  • Vibrant, imaginative visuals create a captivating world.
  • Difficulty balance uneven, often dependent on partner skill.
  • Disturbing elephant scene significantly impacts player emotions.
It Takes Two header

Emotions

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Overwhelmingly Positive (9/10)
Total reviews
237,801
Positive
226,73795.3%
Negative
11,0644.7%
Sales estimations
Estimated sales count
16,693,443
Estimated revenue
$166,767,496
Game price
$40
Review → sale ratio
Refund leakage
Refund-intent reviews
3330.58%
Estimated copies lost
23,376
Estimated revenue lost
$233,526
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
3330.6%
Avg playtime 1h
1,0251.8%
Avg playtime 1.1h
> 2h playtime
1,8953.3%
Avg playtime 17.1h
53,95294.3%
Avg playtime 21.5h

Velocity

review pace
Avg/day33.4 rev/day
Last 30d92.4 rev/day
Quarterly2,044.4 rev/qtr
Days covered1,711.2 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
57,205 total
Organic purchasers41,38572.3%
Voted up: 97%
Key activations15,82027.7%
Voted up: 94%
Honeymoon vs endgame
Based on hours played
57,205 total
First impression0-2h2,4144.22%
Voted up: 83%
Mid game2-10h18,54532.4%
Voted up: 95%
Late game10-20h26,00445.5%
Voted up: 97%
Endgame20h+10,24217.9%
Voted up: 98%
Steam Deck monitor
Deck vs global sentiment
0.47% of reviews
Deck satisfaction
91.8%
Global baseline 96.1%
267 Steam Deck-tagged reviews out of 237,801 total.