Teamfight Manager Review Summary

Last updated: 2026-09-19
  • Fun and addictive gameplay
  • Dynamic meta and patches
  • Excellent ban and pick system
  • Gameplay feels repetitive and boring
  • Shallow gameplay and management
  • Poor player AI behavior
Teamfight Manager header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
5,893
Positive
5,11386.8%
Negative
78013.2%
Sales estimations
Estimated sales count
502,102
Estimated revenue
$5,015,999
Game price
$10
Review → sale ratio
Refund leakage
Refund-intent reviews
71.80%
Estimated copies lost
596
Estimated revenue lost
$5,954
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
71.8%
Avg playtime 0.6h
41%
Avg playtime 0.9h
> 2h playtime
5714.7%
Avg playtime 17.4h
32182.5%
Avg playtime 52.5h

Velocity

review pace
Avg/day0.2 rev/day
Last 30d0.3 rev/day
Quarterly15.4 rev/qtr
Days covered2,024 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
389 total
Organic purchasers37195.4%
Voted up: 83%
Key activations184.63%
Voted up: 89%
Honeymoon vs endgame
Based on hours played
389 total
First impression0-2h256.43%
Voted up: 60%
Mid game2-10h10727.5%
Voted up: 75%
Late game10-20h8722.4%
Voted up: 86%
Endgame20h+17043.7%
Voted up: 91%
Steam Deck monitor
Deck vs global sentiment
1.29% of reviews
Deck satisfaction
80.0%
Global baseline 83.5%
5 Steam Deck-tagged reviews out of 5,893 total.