King's Orders Review Summary

Last updated: 2026-09-09
  • Core concept is praised
  • Game is fun and enjoyable
  • Messenger mechanic with travel delays
  • Bad diplomacy AI
  • Clunky and inconvenient controls
  • Game is buggy and unstable
King's Orders header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mostly Positive (6/10)
Total reviews
268
Positive
19070.9%
Negative
7829.1%
Sales estimations
Estimated sales count
22,172
Estimated revenue
$332,358
Game price
$15
Review → sale ratio
Refund leakage
Refund-intent reviews
148.33%
Estimated copies lost
1,158
Estimated revenue lost
$17,358
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
148.3%
Avg playtime 0.9h
137.7%
Avg playtime 1h
> 2h playtime
3822.6%
Avg playtime 10.7h
10361.3%
Avg playtime 18.5h

Velocity

review pace
Avg/day0.3 rev/day
Last 30d0.2 rev/day
Quarterly22 rev/qtr
Days covered666.3 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
168 total
Organic purchasers16296.4%
Voted up: 70%
Key activations63.57%
Voted up: 50%
Honeymoon vs endgame
Based on hours played
168 total
First impression0-2h3722.0%
Voted up: 59%
Mid game2-10h8450.0%
Voted up: 67%
Late game10-20h3118.5%
Voted up: 81%
Endgame20h+169.52%
Voted up: 81%
Steam Deck monitor
Deck vs global sentiment
0.00% of reviews
Deck satisfaction
N/A
Global baseline 69.0%
0 Steam Deck-tagged reviews out of 268 total.