Players feel satisfied due to the game's well-designed gameplay mechanics, depth, and accessibility, particularly with Modern controls. The robust online experience, including quality netcode and effective matchmaking, along with comprehensive training tools and engaging single-player content like World Tour mode, contribute significantly to this emotion. Personal improvement and achieving higher ranks also provide a strong sense of accomplishment.
Frustration primarily stems from the game's monetization practices, including expensive DLC and battle passes, and perceived anti-consumer policies. Gameplay mechanics like Drive Rush and throw loops, along with character imbalances and the strength of Modern controls at high levels, also cause significant frustration. Issues such as smurfing, cheaters, and unstable online connections further exacerbate this negative emotion.
Disappointment is largely driven by the game's monetization model, including expensive cosmetics and DLC, and a perceived lack of free unlockable content. Players are also disappointed with the World Tour mode's execution, slow content updates, and issues with game balance. The limited character roster and lack of traditional skill-based gameplay for some experienced players also contribute to this feeling.
Joy is experienced through the game's fun and accessible gameplay, especially for new players, and the variety of engaging content. The sense of accomplishment from personal improvement, winning matches, and progressing through control schemes also brings joy. A positive community vibe and the ability to play with friends further enhance this emotion.
Excitement is generated by the game's overall high quality, innovative features like the Drive System, and engaging campaign modes. The anticipation of new characters and constant updates, combined with the addictive and fast-paced gameplay, keeps players excited. The game's potential for long-term growth and its strong competitive scene also contribute to this feeling.
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