Manor Lords

Last updated: 2026-03-23
  • Excellent graphics and visuals
  • Engaging city-building gameplay
  • Immersive and atmospheric medieval setting
  • Slow development pace and updates
  • Poor resource management and steep learning curve
  • Performance and optimization issues
Manor Lords header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
85,108
Positive
72,01984.6%
Negative
13,08915.4%
Sales estimations
Estimated sales count
5,677,509
Estimated revenue
$227,043,585
Game price
$40
Review → sale ratio
Refund leakage
Refund-intent reviews
1781.11%
Estimated copies lost
11,874
Estimated revenue lost
$474,841
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
1801.1%
Avg playtime 0.9h
1270.8%
Avg playtime 0.9h
> 2h playtime
3,50821.8%
Avg playtime 57.2h
12,29276.3%
Avg playtime 77.4h

Velocity

review pace
Avg/day23.1 rev/day
Last 30d50.3 rev/day
Quarterly997 rev/qtr
Days covered696 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
16,107 total
Organic purchasers13,33082.8%
Voted up: 78%
Key activations2,77717.2%
Voted up: 75%
Honeymoon vs endgame
Based on hours played
16,107 total
First impression0-2h4412.74%
Voted up: 55%
Mid game2-10h3,36320.9%
Voted up: 74%
Late game10-20h3,29820.5%
Voted up: 75%
Endgame20h+9,00555.9%
Voted up: 80%
Steam Deck monitor
Deck vs global sentiment
0.28% of reviews
Deck satisfaction
80.0%
Global baseline 77.1%
45 Steam Deck-tagged reviews out of 85,108 total.