Excellent humor and world-design | Many reviewers highlight the game's humor, comparing it favorably to previous Borderlands titles, especially Borderlands 3. The game world is vibrant and well-designed, with improved navigation and level design. Many found the gameplay loop addictive, with satisfying loot and character progression. | 96% |
Satisfying gunplay and magic system | The game retains the core Borderlands gameplay while introducing new elements like spells and improved melee combat. Reviewers found the gunplay satisfying and the addition of spells a refreshing change from grenades. The combination of shooting and magic adds a new layer of strategy and fun to the combat. | 78% |
Tiny Tina's chaotic DM presence | Tiny Tina's presence as the Dungeon Master is a major highlight, bringing a unique and chaotic element to the narrative. The game is full of references and parodies of tabletop RPGs, appealing to fans of D&D. The writing is amusing, with unexpected twists and turns that keep the gameplay fresh and exciting. | 70% |
Enjoyable story and rewarding loot | The game provides an enjoyable story that lets you focus on killing and looting. Loot drops feel meaningful, making looting rewarding. The game is fun and mindless to play, and is forgiving, even for players not skilled at FPS games. | 63% |
Familiar Borderlands-style gameplay | The game has a similar "game loop" and mechanics to Borderlands. The game features Torgue in the graphical style of Borderlands 3. The instance battles are quick to start and complete, providing accessible Borderlands-style combat. | 54% |
Well-developed and humorous side-quests | The game features large and well-developed side quests, each with a unique location, storyline, and boss. Side quests revolve around unique characters and situations, avoiding simple 'fetch quests'. Some side quests are much better than those in the second and third games. | 51% |
Engaging Chaos Chamber endgame content | The game includes an end-game repeatable activity called "Chaos Chambers" with a "Chaos Level" leveling system. The Chaos Chambers offer endgame content with randomly generated arenas and loot rewards based on performance. The endgame has been turned into a rogue-lite, run-based dungeon, which is great and makes the game very replayable. | 50% |
Fast-paced and engaging gameplay | The game is fast, flashy, and light-hearted, focusing on over-the-top fun. The plot is extremely crazy and nonsensical, making the journey genuinely enjoyable. The reviewer felt that the developers had fun making the game. | 25% |
Visually stunning and well-designed maps | The game features huge maps that are gorgeous, full of spectacular art and design, and a pleasure to explore. The world is full of interesting quirks and beautifully designed environments with secrets to discover. The removal of vehicles and the intentional map design eliminates the slog of traveling across lifeless terrain. | 15% |
Enhanced experience with multiplayer | Single player is fun, but multiplayer is better and can be hilarious. The reviewer enjoys playing the campaign with friends. The game is great fun to play with friends. | 8% |
Enjoyable for short play sessions | The reviewer is able to stop playing after a few quests, translating to about an hour or so per map area. The game includes very short quests, such as punching rocks in the overworld or arena challenges, which the reviewer enjoyed. | 7% |
Creative and varied enemy design | The game features colorful and fun enemies, with goblins doing combat rolls to dodge bullets. There is good enemy variety. The boss fights look good and are engaging. | 6% |