Steelrising

Last updated: 2026-02-16
  • Variety in weapons and combat
  • Compelling story and setting
  • High-quality visuals and sound
  • Repetitive and boring combat
  • Poor level and enemy design
  • Poor optimization and performance
Steelrising header

Emotions

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mostly Positive (6/10)
Total reviews
6,484
Positive
4,67672.1%
Negative
1,80827.9%
Sales estimations
Estimated sales count
418,110
Estimated revenue
$20,901,319
Game price
$50
Review → sale ratio
Refund leakage
Refund-intent reviews
16510.76%
Estimated copies lost
10,640
Estimated revenue lost
$531,894
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
16510.8%
Avg playtime 0.9h
382.5%
Avg playtime 0.9h
> 2h playtime
31220.3%
Avg playtime 20.7h
1,01966.4%
Avg playtime 28.7h

Velocity

review pace
Avg/day1.2 rev/day
Last 30d4.2 rev/day
Quarterly62.2 rev/qtr
Days covered1,256.9 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
1,534 total
Organic purchasers98164.0%
Voted up: 73%
Key activations55336.0%
Voted up: 61%
Honeymoon vs endgame
Based on hours played
1,534 total
First impression0-2h23815.5%
Voted up: 28%
Mid game2-10h39025.4%
Voted up: 63%
Late game10-20h33221.6%
Voted up: 77%
Endgame20h+57437.4%
Voted up: 85%
Steam Deck monitor
Deck vs global sentiment
1.56% of reviews
Deck satisfaction
54.2%
Global baseline 68.9%
24 Steam Deck-tagged reviews out of 6,484 total.