CONVERGENCE: A League of Legends Story™ Review Summary

Last updated: 2026-09-21
  • Stylish art and graphics
  • Faithful Ekko representation
  • Fun time-rewind mechanic
  • Camera causes motion sickness
  • Overpriced for content
  • Weak and predictable story
CONVERGENCE: A League of Legends Story™ header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
1,165
Positive
1,02888.2%
Negative
13711.8%
Sales estimations
Estimated sales count
85,285
Estimated revenue
$2,557,697
Game price
$30
Review → sale ratio
Refund leakage
Refund-intent reviews
125.15%
Estimated copies lost
878
Estimated revenue lost
$26,331
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
125.2%
Avg playtime 0.7h
73%
Avg playtime 1.2h
> 2h playtime
3314.2%
Avg playtime 10h
18177.7%
Avg playtime 14.2h

Velocity

review pace
Avg/day0.2 rev/day
Last 30d0.3 rev/day
Quarterly15.2 rev/qtr
Days covered1,207.3 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
233 total
Organic purchasers21592.3%
Voted up: 80%
Key activations187.73%
Voted up: 89%
Honeymoon vs endgame
Based on hours played
233 total
First impression0-2h2410.3%
Voted up: 50%
Mid game2-10h10545.1%
Voted up: 79%
Late game10-20h8335.6%
Voted up: 88%
Endgame20h+219.01%
Voted up: 95%
Steam Deck monitor
Deck vs global sentiment
6.44% of reviews
Deck satisfaction
80.0%
Global baseline 80.7%
15 Steam Deck-tagged reviews out of 1,165 total.