Elsewhere Review Summary

Last updated: 2026-09-20
  • Overwhelmingly positive general reception
  • Expansive content and activities
  • Modded Minecraft-inspired standalone game
  • Frequent modded Minecraft comparisons
  • Occasional crashes and lost progress
  • Performance issues with many machines
Elsewhere header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
86
Positive
8396.5%
Negative
33.5%
Sales estimations
Estimated sales count
5,788
Estimated revenue
$92,550
Game price
$16
Review → sale ratio
Refund leakage
Refund-intent reviews
22.33%
Estimated copies lost
135
Estimated revenue lost
$2,159
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
22.3%
Avg playtime 1h
910.5%
Avg playtime 0.9h
> 2h playtime
11.2%
Avg playtime 6.4h
7486%
Avg playtime 65.7h

Velocity

review pace
Avg/day0.3 rev/day
Last 30d0.1 rev/day
Quarterly32 rev/qtr
Days covered328 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
86 total
Organic purchasers8194.2%
Voted up: 96%
Key activations55.81%
Voted up: 100%
Honeymoon vs endgame
Based on hours played
86 total
First impression0-2h1922.1%
Voted up: 89%
Mid game2-10h3136.0%
Voted up: 97%
Late game10-20h910.5%
Voted up: 100%
Endgame20h+2731.4%
Voted up: 100%
Steam Deck monitor
Deck vs global sentiment
2.33% of reviews
Deck satisfaction
100.0%
Global baseline 96.5%
2 Steam Deck-tagged reviews out of 86 total.