ELDEN RING

Last updated: 2026-03-22
  • Stunning visuals and immersive atmosphere
  • Rewarding exploration and challenging gameplay
  • Engaging boss fights and varied combat
  • Diverse weapons and character customization
  • Open world feels empty and lacks narrative
  • Quest system confusing, requires external guides
ELDEN RING header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
1,121,013
Positive
1,042,74293.0%
Negative
78,2717.0%
Sales estimations
Estimated sales count
46,234,285
Estimated revenue
$2,773,594,757
Game price
$60
Review → sale ratio
Refund leakage
Refund-intent reviews
4410.45%
Estimated copies lost
18,188
Estimated revenue lost
$1,091,098
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
4430.5%
Avg playtime 1h
4710.5%
Avg playtime 1h
> 2h playtime
6,6096.7%
Avg playtime 129h
90,60692.3%
Avg playtime 194.4h

Velocity

review pace
Avg/day66 rev/day
Last 30d218.3 rev/day
Quarterly3,877.7 rev/qtr
Days covered1,486.9 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
98,129 total
Organic purchasers65,05566.3%
Voted up: 93%
Key activations33,07433.7%
Voted up: 92%
Honeymoon vs endgame
Based on hours played
98,129 total
First impression0-2h1,3991.43%
Voted up: 58%
Mid game2-10h9,2979.47%
Voted up: 86%
Late game10-20h7,7277.87%
Voted up: 90%
Endgame20h+79,70681.2%
Voted up: 94%
Steam Deck monitor
Deck vs global sentiment
1.18% of reviews
Deck satisfaction
93.2%
Global baseline 92.8%
1,154 Steam Deck-tagged reviews out of 1,121,013 total.