Bleak Faith: Forsaken Review Summary

Last updated: 2025-08-21
  • Overall improved game quality and combat
  • Vast and rewarding exploration
  • Exceptional atmosphere and aesthetic
  • Pervasive bugs and lack of polish
  • Clunky and unresponsive combat
  • Confusing and empty level design
Bleak Faith: Forsaken header

Emotions

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

What players like

Overall Game Quality & Improvement: Players overwhelmingly praise the game's overall quality, especially noting its significant improvements since launch due to consistent developer updates. Many consider it a hidden gem that offers a highly enjoyable and engaging experience.

Improved & Engaging Combat: The combat system, while initially perceived as clunky by some, is now largely seen as responsive, engaging, and satisfying. Players appreciate its unique twists, tactical depth, and the variety it offers compared to other Souls-like games.

Vast & Rewarding Exploration: Exploration is a core strength, with players commending the vast, interconnected, and non-linear world design. The sense of scale, discovery, and freedom to wander without strict guidance is a major draw, making exploration consistently rewarding.

Exceptional Atmosphere & Aesthetic: The game's atmosphere, aesthetic, and world-building are consistently highlighted as exceptional. Players are deeply immersed by the bleak, mysterious, and unique environment, enhanced by a fitting and memorable soundtrack.

Creative Enemy & Boss Design: Enemy and boss designs are frequently praised for their creativity, visual appeal, and variety. Boss fights, in particular, are noted for being unique, challenging, and well-designed, contributing significantly to the gameplay experience.

Common complaints

Pervasive Bugs & Lack of Polish: Players consistently report a high number of technical issues, including pervasive bugs, visual glitches, poor optimization, and unpolished mechanics across various systems. This leads to a generally 'janky' and unfinished feel, significantly impacting the overall gameplay experience and value perception.

Clunky & Unresponsive Combat: Combat is frequently described as clunky, slow, and unresponsive, with issues like floaty movement, input lag, and stiff animations. Players also highlight unreliable hitboxes and inconsistent enemy behavior, making fights frustrating and lacking impact.

Confusing & Empty Level Design: Level design is frequently confusing, monotonous, and leads to players getting lost due to a lack of clear direction or a map. Many areas are described as vast but empty, filled with filler, and lacking meaningful content or objectives.

Poor & Misleading Graphics: The game's visuals are widely criticized for being low-resolution, blurry, and lacking contrast, often appearing worse than advertised. This extends to poor texture work, unpolished animations, and a generally gloomy or monotonous aesthetic.

Poor UI & Controller Support: The user interface is consistently criticized for being unpleasant, unintuitive, and messy, often appearing as a placeholder. Additionally, controller support is reported as severely lacking, making the game difficult or unplayable for some.

Gameplay and performance

Strong Souls-like inspiration: The game is widely perceived as a Souls-like action RPG, drawing significant inspiration from Dark Souls 1, particularly in its combat, exploration, and overall atmosphere. It incorporates elements like 'bonfires' and a focus on interconnected level design.

Gear-centric character progression: Character progression is primarily driven by gear and a gem-slotting system for customization, rather than traditional leveling. Players can allocate points into four core stats and unlock various perks and abilities to enhance their build.

Deliberate and strategic combat: Combat is described as slow, heavy, and strategic, requiring precise timing for attacks and parries. While initially feeling rigid or clunky, players note that it improves significantly once core mechanics like perfect blocks and combos are mastered.

Unguided exploration and discovery: The game offers a challenging, unguided exploration experience with no in-game map or clear objectives, forcing players to discover paths and systems on their own. This can lead to initial confusion but encourages thorough exploration.

Lenient death penalty: A unique death mechanic means players do not lose experience or items upon dying, reducing the typical Souls-like penalty. However, there is a reported permanent character deletion after an extremely high number of deaths (around 400).

Improved Performance & Stability: While initial launch optimization was poor, recent patches have significantly improved overall performance. Most players now report stable 60 FPS, though some still experience occasional frame drops in specific areas or when casting spells. Adjusting settings like V-sync or using DLSS can further enhance stability.

DLSS Support Benefits Performance: The game supports DLSS, which significantly helps mid-tier machines achieve excellent performance and visual quality.

Strong Graphics & Visuals: Players generally praise the game's graphics and visual design, noting that it can look comparable to modern AAA titles.

Ultrawide Monitor Support: The game offers ultrawide support, though it may require a minor .ini file edit for optimal experience.

Limited Graphics Settings: Some players feel that the in-game graphics settings lack sufficient granularity for fine-tuning performance.

Recommendations

Mixed but generally positive reception: Overall, player sentiment is mixed but leans positive, with many recommending the game, especially on sale or for specific player types. However, a significant portion advises caution due to unpolished aspects or suggests waiting for further improvements. The game is often seen as a 'hidden gem' or a title that requires an open mind.

Strong appeal for Souls-like and exploration fans: The game is highly recommended for fans of the Souls-like genre, particularly those who prioritize exploration, atmosphere, and unique world design over combat polish. Many reviewers draw comparisons to Dark Souls 1 and the manga 'Blame!', emphasizing its appeal to players who enjoy getting lost in vast, mysterious megastructures.

Support for developers and future potential: Players express strong support for the small development team, acknowledging the game's potential despite its current flaws. There's a desire to see the developers succeed with future projects, ideally with more resources and funding, and an appreciation for their commitment to patching and improving the game based on community feedback.

Need for technical and combat polish: Several players highlight the need for technical improvements, specifically mentioning graphics settings, combat mechanics, and controller support. These areas are seen as crucial for enhancing the overall player experience and reaching the game's full potential.

Other review notes

Small Team Development: Players frequently highlight that the game was developed by a very small, three-person indie team. This context is often used to explain or excuse the game's perceived lack of polish, budget limitations, and ambitious scope, while also expressing admiration for what the team achieved.

Unique Niche Experience: The game is consistently described as unique, niche, and not for everyone, often praised for its distinct atmosphere, world-building, and sense of scale. Its slow pacing and obscure narrative appeal to players who value exploration and immersion over traditional action or clear explanations.

Blame! Manga Similarities: The game is frequently compared to and recommended for fans of the 'Blame!' manga due to its similar atmospheric and aesthetic qualities. While it shares some 'Souls-like' elements, players emphasize that it is not a direct clone and offers a distinct experience.

Desire for Future Content: Many players express a strong desire for future content, including DLC or a sequel. There's a clear hope that the developers will continue to build upon this foundation, potentially with more resources, to create an even more refined experience.

Addressed Asset Controversy: The game faced negative publicity due to an issue with unknowingly using illegally copied animations purchased from an asset store. However, the developers have since addressed this by replacing the problematic assets with original ones, demonstrating their commitment to resolving issues.