Crusader Kings III

Last updated: 2025-12-26
  • Rich roleplaying and emergent storytelling experience
  • Deep dynasty management with high replayability
  • Engaging diplomacy and intrigue mechanics
  • Unstable performance with frequent crashes
  • Excessive DLCs with predatory monetization
  • Steep learning curve for new players
Crusader Kings III header

Emotions

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
137,727
Positive
123,70789.8%
Negative
14,02010.2%
Sales estimations
Estimated sales count
8,543,965
Estimated revenue
$427,112,810
Game price
$50
Review → sale ratio
Refund leakage
Refund-intent reviews
2951.40%
Estimated copies lost
18,300
Estimated revenue lost
$914,817
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
2951.4%
Avg playtime 0.9h
1590.8%
Avg playtime 0.8h
> 2h playtime
3,71917.6%
Avg playtime 322.5h
16,93680.2%
Avg playtime 392h

Velocity

review pace
Avg/day10.9 rev/day
Last 30d67.2 rev/day
Quarterly551.8 rev/qtr
Days covered1,941.6 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
21,109 total
Organic purchasers14,02366.4%
Voted up: 82%
Key activations7,08633.6%
Voted up: 79%
Honeymoon vs endgame
Based on hours played
21,109 total
First impression0-2h6312.99%
Voted up: 40%
Mid game2-10h2,0729.82%
Voted up: 75%
Late game10-20h1,7328.21%
Voted up: 84%
Endgame20h+16,67479.0%
Voted up: 83%
Steam Deck monitor
Deck vs global sentiment
0.21% of reviews
Deck satisfaction
75.6%
Global baseline 81.0%
45 Steam Deck-tagged reviews out of 137,727 total.