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Review evidence
Yuuki is fun and cool, alternating between tank and bully, while Islay has strong stats and durability, though Islay can't initiate combat and Yuuki is weak and fragile.
Islay has strong stats and durability: Islay is widely praised for her excellent overall stats, high sturdiness, and ability to deal significant damage. She is hard to knock out and can hit for 7 damage, making her a strong deterrent.
Yuuki is a fun and cool character: Players find Yuuki very enjoyable, cool, and entertaining to play. She is considered a great character that adds a lot of fun to the game.
Yuuki adapts between tank and bully: Yuuki can switch between tank and offensive modes depending on the chapter, making her a versatile character with both defensive and bullying capabilities.
Yuuki and Islay are generally strong: Both Yuuki and Islay are considered generally very strong characters, with Yuuki being strong overall and Islay being very good under certain conditions.
DLC adds variety for players: The DLC offers variety for 100% Orange Juice players, with one of the better unit packs that enhances the overall experience.
Islay cannot initiate combat: Islay is unable to fight units she encounters on the map, including challenging other players, which prevents her from stopping on desired panels and farming kills. This passive ability removes significant player agency, making her difficult to play effectively.
Yuuki is weak and fragile: Yuuki is generally a weak unit, fragile in Bully mode and prone to scratch damage in Tank mode. Her Devil Hand is unreliable and may harm the user, making her hard to profit with.
Islay's Hyper frustrates and underperforms: Islay's Hyper card feels incompatible with some playstyles, and its animation of a plane flying back and forth looks silly. A 1-HP Poppo can even dodge it via dice roll, causing frustration.
Yuuki's mode control issues: Yuuki cannot choose which mode she is in, so enemies can exploit this by attacking when she is tanky and taking her out when defenses are weak. Her mode changes are hard to control, making it difficult to use her to her fullest potential.
Yuuki's angel design controversial: Yuuki's angel character swears, which some find out of place, disgusting, or even sacrilegious. The old puppets for Yuuki were also removed.
Yuuki's stats alternate by chapter: Yuuki's base stats change based on odd/even chapters: in odd chapters she gains -1 ATK and +2 DEF, while in even chapters she gains +2 ATK and -1 DEF. This requires careful timing and destination choice.
Islay cannot initiate battles: Islay's passive prevents her from fighting rivals when encountering them by rolling dice or issuing challenges. This limits her ability to easily kill low-HP rivals without using her hyper.
Yuuki's hyper effects: Yuuki's hyper randomly picks a player (including herself) and sets their HP to 1 in Devil mode, or heals a chosen unit to full HP in Angel mode, gaining stars equal to 10x HP lost or healed. The hyper also changes each chapter.
Islay's hyper enables targeted combat: Islay's hyper, Rival, allows her to choose any target on the board, start a fight, go first, and gain +1 ATK. It is crucial for her to initiate battles and steal stars from low-HP rivals.
Islay's base stats and cost: Islay has the same stats as Sherry: 5 HP, +1 ATK, +1 DEF, +1 EVD, 5 REC. Her hyper costs level 3 and 30 stars, making it a significant investment.
Recommended mainly for dedicated players: This DLC is best suited for advanced players who plan to buy all packs or feel a strong connection to its characters. Players who only want one or two character packs may find it less worthwhile.
Adds two entertaining characters: The DLC introduces two new characters that are well worth buying and very entertaining to play. This is a key reason many reviewers recommend the pack.
Mixed feelings about developers: Some feedback officially marks the DLC as negative as a warning about the developers, but unofficially it is still hard to recommend. This creates a conflicted recommendation overall.
Unique variety for 100% Orange Juice fans: The DLC offers a nice, unique option for players who already enjoy 100% Orange Juice and want more variety. It appeals specifically to that existing fanbase.
Positive recommendation to purchase: Several reviewers simply urge others to get the DLC without reservation. The overall sentiment leans toward recommending the purchase.
Competitive Matchup Analyst: Analytical and practice-oriented: studies kit behavior, punish windows, and counterplay instead of buying for visual appeal. Motivation: Mastering how a character's tools and defenses hold up against opponents in real matchups. Stance: buy.
Character-First Fanservice Buyer: Casual and collection-driven; plays for character presentation and fun rather than competitive depth. Motivation: Experiencing the specific character's voice, personality, and visual design, and adding entertaining roster members. Stance: buy.
Cautious Value-Seeking DLC Buyer: Deliberate buying behavior: weighs content against price and holds off until the pack is discounted. Motivation: Getting enough content for the money spent on the add-on. Stance: deep sale.
DLC includes two characters: The DLC is sold as a character pack that adds two iconic characters to the game. This is the most frequently mentioned aspect, with multiple reviewers noting the two-character inclusion.
Hidden negative reviews alleged: A reviewer warns that the developers have hidden negative reviews and falsely warned or banned people. This is a serious accusation against the developers.
Islay requires card pack DLCs: One reviewer states that to play Islay properly, certain card pack DLCs are required. This is a gameplay limitation worth noting.
Positive price value: One reviewer considers the price excellent for the content provided. This reflects satisfaction with the DLC's pricing relative to its offerings.
Community crossover observation: The reviewer notes that every fighting game player they know also plays this game, indicating a significant overlap between the two communities.