Space Gladiators

Last updated: 2026-04-29
  • High replayability through diverse characters and items
  • Satisfying combat with strong tactile feedback
  • Challenging, rewarding gameplay for hardcore players
  • Roguelite platforming with permadeath and meta-progression
  • Excessive difficulty alienates casual or new players
  • Shallow content variety and repetitive progression systems
Space Gladiators header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
468
Positive
42290.2%
Negative
469.8%
Sales estimations
Estimated sales count
38,257
Estimated revenue
$573,472
Game price
$15
Review → sale ratio
Refund leakage
Refund-intent reviews
21.56%
Estimated copies lost
163
Estimated revenue lost
$2,443
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
21.6%
Avg playtime 0.3h
75.5%
Avg playtime 1.6h
> 2h playtime
97%
Avg playtime 21.8h
11085.9%
Avg playtime 59.7h

Velocity

review pace
Avg/day0.1 rev/day
Last 30d0.1 rev/day
Quarterly5 rev/qtr
Days covered2,360.9 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
128 total
Organic purchasers11186.7%
Voted up: 92%
Key activations1713.3%
Voted up: 88%
Honeymoon vs endgame
Based on hours played
128 total
First impression0-2h1612.5%
Voted up: 88%
Mid game2-10h4837.5%
Voted up: 88%
Late game10-20h2015.6%
Voted up: 90%
Endgame20h+4434.4%
Voted up: 98%
Steam Deck monitor
Deck vs global sentiment
3.13% of reviews
Deck satisfaction
75.0%
Global baseline 91.4%
4 Steam Deck-tagged reviews out of 468 total.