NERTS! Online Review Summary

Last updated: 2026-10-26
  • Fun multiplayer with friends
  • Competitive solitaire card game
  • Fast-paced and addictive gameplay
  • Severe lag and latency issues
  • Frequent crashes and glitches
  • Toxic stress and lag worsen
NERTS! Online header

Emotions

Archetypes

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

This fast-paced, addictive competitive solitaire card game is fun with friends, but severe lag, frequent crashes and glitches make play toxic and stressful as lag worsens.

What players like

Fun with friends: The game is highly enjoyable when played with friends, offering a chaotic and laughter-filled experience that shines in social settings.

Competitive solitaire twist: The competitive solitaire concept is addictive and well-executed, with a fast pace and skill-based gameplay that sets it apart from traditional solitaire.

Genuinely fun and creative: The game is consistently described as fun, creative, and enjoyable, with high replay value.

Addictive gameplay: The game is highly addictive, keeping players coming back for more due to its engaging mechanics.

Fast-paced and quick: The game is fast-paced and quick to play, providing short and sweet sessions that are fun and energetic.

Common complaints

Severe lag and latency: Many players report frequent and severe lag that makes gameplay frustrating and sometimes impossible, with clicks not registering and cards difficult to move.

Small player base: The game suffers from a very small and declining player population, leading to long wait times, empty lobbies, and difficulty finding matches.

Frequent crashes and glitches: Players experience random crashes, game-breaking glitches, and launch failures that make the game unplayable for some, often persisting for months without fixes.

Connection and netcode issues: Networking problems such as high ping, client-client connections, and server instability cause stutters, input delay, and unfair advantages for players with better connections.

Emotionally stressful and rage-inducing: Many players find the game highly stressful, rage-inducing, and emotionally draining, sometimes straining friendships and causing insults.

Gameplay and performance

Competitive solitaire-style card game: Clusters 2, 3, and 7 describe the game as a digital adaptation of competitive solitaire where players race to finish their deck. It is a multiplayer solitaire-style card game.

Multiplayer with friends: Cluster 1 highlights that the game is best played with friends in groups, supporting voice chat and quick sessions. It also supports random players and public lobbies.

Fast-paced card game with Speed elements: Cluster 4 describes the game as a mix between solitaire and the card game Speed, emphasizing fast-paced and high-speed gameplay. Cluster 12 and 10 also note the speed and competitive nature.

Online version of Nerts: Cluster 6 identifies the game as an online version of the card game Nerts, a fast-paced multiplayer solitaire-like game. Clusters 19 and 14 mention the shared Nerts pile and center area.

Up to 6 players supported: Cluster 5 states that the game supports up to 6 players in online multiplayer, including a 6-player free-for-all mode. Cluster 13 adds that it works with any number, with more being better.

Frequent lag and latency issues: Players frequently report lag and latency problems during gameplay, which can be occasional or severe. This affects overall smoothness and sometimes makes the game unplayable.

Clicks and card placements fail: Due to lag or glitches, clicks on cards often fail to register, making it impossible to place cards or causing cards to return to piles after being placed.

Game crashes and launch failures: Some users report that the game crashes randomly or fails to launch entirely. One player noted the game closed by itself on first run.

Stuttering during online play: Players experience stuttering during online matches, which may be related to connection or server issues. This disrupts the flow of the game.

Display and interaction glitches: There are reports of display glitches that limit the viewable area to a quarter of the screen, and mouse interactions not matching the visible area. These issues hinder usability.

Recommendations

Positive general recommendations: Many reviewers give a straightforward recommendation, often with perfect or near-perfect scores and encouragement to give it a go. These are enthusiastic but non-specific endorsements.

Fun casual card game: The game is widely described as a fun, simple card game suited to casual and competitive short matches. Fans of solitaire and card games are a commonly targeted audience.

Empty public lobbies: Several reviewers warn that the game lacks an active player base, so public lobbies are often empty or dead. They advise arranging friends in advance rather than relying on matchmaking.

Voice chat recommended: A recurring recommendation is to play with friends while on a voice call, such as Discord, for the best experience. This is commonly paired with advice to gather a group rather than rely on public lobbies.

Free to try: Reviewers repeatedly note that the game is free, so there is little reason not to try it. The zero cost is often used as a justification to recommend it despite other drawbacks.

Buying context

Community fair range: $5.00 - $15.00.

Session length: 2.5h.

Endgame: 200.0h.

Most reports describe the game as immediately easy to pick up, addictive, and especially fun with friends or in group sessions; a minority report initial dislike, lag, or repetition during extended play.

Friction: No tutorial; players must learn on the fly; Latency and click-registration issues in online play; Single-opponent matches can feel tedious due to downtime; Extended play becomes repetitive and boring; Click-heavy controls can frustrate muscle memory.

Unlock drivers: Playing with friends instead of solo; Voice chat with friends; 3-6 player group sessions; Short-burst sessions; Prior familiarity with standard solitaire.

Player profiles

Social Party-Group Organizer: Organizes 3-6 player voice-chat sessions and plays with friends or randoms in party-like rounds. Motivation: Shared chaotic fun and friendly rivalry in recurring group sessions. Stance: buy.

Competitive Speed Duelist: Plays real-time speed solitaire, racing to slap cards and beat opponents' piles. Motivation: Fast-paced outplaying and the adrenaline of real-time competition. Stance: buy.

Casual Solo Lobby Hopper: Joins public lobbies alone for short sessions, sometimes practicing solo. Motivation: Quick, free casual solitaire bursts without needing a friend group. Stance: buy.

Platform notes

Linux and Proton: The available Linux-specific feedback is consistently positive. Users report that the native Linux version works without issues and that a recent update specifically addressed a Linux-only problem. No Proton workarounds, launch failures, crashes, performance problems, or anti-cheat/DRM blockers were mentioned for Linux.

Extra review signals

Monetization: The reviews indicate a free base game with an optional $10 sponsorship DLC that adds cosmetic effects and support content. Some users criticize the price or call it an empty donation-style DLC, but the evidence does not show pay-to-win mechanics, paid gacha, loot boxes, or mandatory in-game purchases. The monetization is therefore best classified as standard optional cosmetic DLC.

Other review notes

Completely free with no monetization: Reviewers frequently mention that the game is free to play with no ads, no monetization, and skins cannot be bought for competitive advantage. Some note optional DLC exists only to support the developers.

Developed by Zachtronics: The game is consistently identified as being developed and published by Zachtronics, known for titles like Infinifactory and Shenzhen I/O.

Compared to Solitaire: Reviewers often compare the game to Solitaire, sometimes unfavorably, noting it replaces patience with frustration or is not like regular solitaire.

Public lobbies and friend invites: Players can join via public lobbies or directly invite friends, though some note that public lobbies are often empty or limited at night.

Positive comparisons to other games: The game is favorably compared to other competitive solitaire games on Steam, Super Auto Pets, Among Us, and UNO.