
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Fun, addicting core gameplay loop: The core gameplay loop is enjoyable and addicting. Players enjoy chasing storms, predicting tornado paths, deploying probes, and taking photos. The game is immersive, relaxing, and creates memorable experiences, especially when playing with friends.
Fun, engaging multiplayer experience: Multiplayer mode enhances the game experience. Players enjoy chasing storms with friends and random players, coordinating observations, and competing against each other. The community is helpful and supportive, assisting new players and creating a fun and engaging environment.
Realistic, impressive weather simulation: The game features realistic and visually impressive weather simulation. The storms, clouds, and tornadoes are accurately represented, with realistic behavior and dynamics. The game uses real-world data to generate storms, enhancing the realism and immersion.
Great potential, promising concept: The game has a lot of potential and a cool concept. The developers are actively working to improve the game and add new content. The game is worth supporting in early access.
Dedicated, responsive developers: The developers are dedicated and passionate about the project. They are responsive to community feedback, actively engage with players on Discord, and consistently push updates and new features.
Overpriced for current state: Many reviewers feel the game's price is too high for its current state, especially given the performance issues, bugs, and lack of content. Some suggest the game feels more like an early access demo than a full $35 title. Some reviewers feel that the developers are being greedy by charging so much for an unfinished product.
Outdated, unpolished graphics: The game's graphics are often described as outdated, unpolished, and visually unappealing, with reviewers comparing them to older console generations or even asset flips. Specific issues include poor lighting, low-quality textures, visual glitches, and the need for significant improvements to various graphical elements.
World feels lifeless, empty: Reviewers describe the game world as lifeless, empty, and bland, lacking environmental details, NPCs, traffic, and interactive elements. The map is often described as repetitive and unfinished, with low-quality textures and a general lack of polish, making the storm chasing experience feel dull and unengaging.
Grindy, unbalanced economy: The game's economy and progression system are criticized for being unbalanced and grindy, with items costing too much relative to earnings. Reviewers report that it takes an excessive amount of time to earn enough money for basic upgrades and vehicles, making the game feel more like a chore than an enjoyable experience.
Frequent crashes, unplayable state: The game is reported to be unstable and prone to crashing, with reviewers experiencing crashes during loading, gameplay, and even on the main menu. These crashes often render the game unplayable and lead to frustration, with some reviewers unable to even launch the game.
Photograph, report, probe tornadoes: Players earn money and points by photographing tornadoes, reporting findings, and deploying probes in the predicted path of tornadoes. Successfully placing probes is risky but yields the highest rewards. These activities drive progression and allow for upgrades.
Complex radar and weather tools: The game features a radar system with various data layers (velocity, reflectivity, CAPE, etc.) that players must learn to interpret. Understanding these meteorological tools is crucial for predicting storm behavior and successfully intercepting tornadoes. The game has a learning curve that encourages research into storm prediction.
Vehicle customization and upgrades: Players can customize their vehicles with upgrades and cosmetic items using in-game currency. Currency is also used to repair vehicle damage. Customization options add a layer of personalization to the gameplay experience.
Progression tied to online mode: Game progression, including earning money and unlocking upgrades, is primarily tied to playing in online mode. The offline mode lacks progression, making it less engaging for some players. This design choice limits the single-player experience.
Inadequate tutorial and guidance: The game's tutorial is insufficient, failing to adequately explain controls and tool usage. Players are often left to learn the game through trial and error. This lack of guidance can make the initial experience frustrating.
Early access state: buggy: The game is in early access, so some reviewers have noted that it can be finicky and buggy at times. However, most of these issues are not game-breaking.
Long loading times, server issues: Reviewers have noted long loading times and server connection issues. The large map size and the need to load all assets at once may contribute to these delays. Using an SSD is recommended to mitigate these issues.
Lag spikes and rubber banding: Some reviewers have reported lag spikes and rubber banding issues during gameplay. These issues are being addressed by the developers.
Game crashes and freezes: Some reviewers have reported experiencing crashes and freezes during gameplay. These crashes can occur frequently, sometimes in every other match or even before matches start.
Performance improving with updates: Some reviewers have noted that performance has improved since launch due to patches and updates. However, performance issues still persist for many players.
Wait for sale/updates: Many reviewers suggest waiting for a sale or significant updates before purchasing due to the game's current state and price. Some feel the price doesn't match the content or performance, while others are willing to pay to support development. Waiting is advised for those unsure or sensitive to price.
Anticipation for future development: Reviewers express excitement and anticipation for future updates, content additions, and the full release of the game. They are eager to see how the game develops and improves over time, with many planning to revisit the game after updates.
Requires powerful PC: Many reviews mention performance issues, recommending a powerful PC to run the game smoothly. Players with lower-end PCs are advised to wait for further optimization. Some reviewers refunded the game due to unplayable performance.
Support the developers: Many reviewers recommend supporting the developers and giving them time to improve the game. They acknowledge that the game is in early access and needs further development, but they believe the development team is dedicated and working to fix issues.
Released too early: Several reviewers feel the game was released too early and needs more polish before being fully enjoyable. They suggest the developers should have waited to release the game until it was in a more complete state.
Active development in Early Access: The game is in early access, which explains its current state and expected issues. The developers are actively working on bug fixes, improvements, and new content, with frequent updates and community engagement. Many reviewers acknowledge this and are willing to support the development process.
Innovative and unique concept: Reviewers find the game's concept fresh and new, with the potential to become a new genre. The game has advanced mechanics and unique technology, catering to a specific niche interest and showing promise for future development.
Non-specific emotional responses: These clusters contain generic statements of excitement, anticipation, or personal experiences without providing specific feedback on the game's mechanics or features. They also include requests for sales and statements about the game not being a cash grab, which are not constructive.
Developed using Unity engine: The game is made with Unity, which some reviewers find questionable while others are impressed. The game was developed by a small team of two over the past four years.
Feels rushed, low player count: Some reviewers feel the game is rushed, using Early Access as justification for an incomplete release. The player count is low, making it difficult to join multiplayer lobbies, which impacts the overall experience.