
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Fun and enjoyable gameplay: Players consistently highlight the game's fun and engaging nature, especially when played with friends. The simple controls and fair challenge contribute to its broad appeal.
Extensive customization options: Players value the robust character, weapon, and armor customization, including a well-received transmog system. This allows for highly personalized builds and appearances.
High potential for growth: Players recognize the game's potential, particularly in Early Access, and express optimism for future updates and improvements, including possible roguelike modes.
Unique fusion of genres: The game's blend of Souls-like combat with horde survival and wave-based mechanics is seen as innovative. Players appreciate its fresh take on familiar elements.
PvP as a standout feature: PvP is frequently cited as the game's highlight, offering a more ideal and enjoyable experience compared to other modes like horde survival.
Severe lack of content: Players report insufficient content, including few maps, bosses, enemies, and weapon variety. The game feels repetitive and shallow, with many describing it as more akin to a game jam project than a full release.
Horde mode is unfair and repetitive: Horde mode overwhelms players with excessive enemies, lacks defensive mechanics, and becomes tedious due to repetition. Solo play is particularly unenjoyable due to these issues.
Unresponsive and sluggish combat: Animations, dodges, and parries feel delayed or ineffective, especially against groups of enemies. Players often get stuck in animations, making combat frustrating and unreliable.
Frustrating solo experience: Solo play is tedious and unbalanced, with repetitive mechanics and difficulty finding lobbies. The game seems designed for groups, leaving solo players at a disadvantage.
Glitchy enemy and camera behavior: Enemies disappear, become invulnerable, or exhibit unrealistic AI behavior. Camera issues further disrupt combat, making attacks and dodges unreliable.
Wave-based horde survival: A core gameplay loop involves wave-based defense against hordes of enemies, with progression tied to in-game currency. Players compare it to Killing Floor, emphasizing resource management and final boss encounters.
6-player co-op and multiplayer modes: The game is designed for cooperative play, supporting up to 6 players in PVE and PVP modes. Players highlight the AFK kick feature and the ability to team up with friends, though some desire more structured PVP gametypes.
Blocking and parrying mechanics: Blocking and parrying are key defensive mechanics, especially in boss fights, but players report issues with effectiveness against multiple enemies. Suggestions include refining parry timings and dodge-roll attacks.
Weapon and enemy variety: The game offers diverse weapons, armor, and enemy types, including unique movesets and bosses per map. However, players suggest expanding weapon types (e.g., staves, crossbows) for greater combat variety.
Roguelike and dungeon modes: The game includes roguelike elements and dungeon-crawling mechanics, with suggestions for boss rush modes and safe rooms. Players appreciate the fast-paced action but want more structured dungeon challenges.
Severe performance optimization needed: Players report consistent frame drops, stutters, and FPS below 30 in demanding scenarios or specific maps. Optimization issues are widespread but not universal across all hardware or areas.
Hardware requirements and limitations: While some players find the PC requirements reasonable, others with mid-range or notebook hardware (e.g., 12GB RAM) report heavy performance impacts. High RAM usage (7GB) is also noted.
Multiplayer netcode and desync issues: Players experience delays, desyncs, and disappearing enemies that become invulnerable, suggesting underlying netcode problems. Low-latency servers are recommended to mitigate these issues.
Game crashes during online/offline play: Frequent crashes occur when loading offline mode, hosting, or joining online games, as well as with Steam overlay interactions. Stability is a critical concern for many players.
Freezes during gameplay: Isolated reports of game freezes, though less frequent than crashes or performance issues, still impact player experience.
Souls-like fans highly recommended: The game is frequently recommended for players who enjoy Souls-like combat, PvP, and co-op experiences. It is positioned as a budget-friendly alternative with low-stakes challenges.
Co-op enhances experience: The game is praised for its co-op mechanics, with many players recommending it specifically for group play. Solo players often find it lacking or not worth the investment.
Potential for future improvements: Players see promise in the game’s foundation and express hope for future content updates, such as more bosses, progression modes, and enemy variety. Some are willing to revisit the game later.
Negative reception in current state: A subset of players strongly advises against purchasing the game due to bugs, lack of content, or poor balancing. Some uninstalled it within minutes of playing.
Price concerns limit recommendations: Many players feel the game is overpriced for its current content and state, with some suggesting it should be $10 or free. This significantly impacts its overall reception.
Developer inactivity concerns: Players express worry about the lack of recent developer activity, fearing stagnation or abandonment. This is a critical factor for community trust and game longevity.
Hope for future updates: Many players remain optimistic about continued development, specifically mentioning events, patches, or seasonal content as desired improvements. This reflects a strong community investment in the game’s potential.
Investor interest requires player numbers: Reviewers note that the game’s long-term viability depends on attracting enough players to secure investor interest. This reflects concerns about sustainability and future updates.
Offline PVE option available: The inclusion of an offline PVE mode is praised for accessibility, allowing players to enjoy the game without relying on online connectivity or multiplayer interactions.
Early Access pricing feedback: The game’s Early Access pricing is a point of discussion, with players evaluating whether the current cost aligns with the content and development stage. This impacts initial purchase decisions.