Void Crew

Last updated: 2026-01-10
  • Best experience with 3-6 players
  • Strong core gameplay and balance
  • High replayability and progression
  • Severe lack of content overall
  • Unplayable due to bugs and crashes
  • Poor netcode and server issues
Void Crew header

Emotions

Frustration26%Excitement15%Disappointment14%Satisfaction9%Enjoyment7%
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
7,978
Positive
6,93086.9%
Negative
1,04813.1%
Sales estimations
Estimated sales count
530,740
Estimated revenue
$13,263,193
Game price
$25
Review → sale ratio
Refund leakage
Refund-intent reviews
1255.00%
Estimated copies lost
8,316
Estimated revenue lost
$207,817
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
1255%
Avg playtime 0.9h
421.7%
Avg playtime 1h
> 2h playtime
33913.5%
Avg playtime 27.3h
1,99679.8%
Avg playtime 42.4h

Velocity

review pace
Avg/day2.9 rev/day
Last 30d2.9 rev/day
Quarterly164.3 rev/qtr
Days covered855.7 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
2,502 total
Organic purchasers1,78171.2%
Voted up: 83%
Key activations72128.8%
Voted up: 77%
Honeymoon vs endgame
Based on hours played
2,502 total
First impression0-2h2007.99%
Voted up: 35%
Mid game2-10h88835.5%
Voted up: 82%
Late game10-20h58323.3%
Voted up: 87%
Endgame20h+83133.2%
Voted up: 88%
Steam Deck monitor
Deck vs global sentiment
0.68% of reviews
Deck satisfaction
82.4%
Global baseline 81.5%
17 Steam Deck-tagged reviews out of 7,978 total.