The game's humor, particularly its crude, absurd, and dark comedy, is the primary source of amusement. Players highlight Justin Roiland's improvisational voice acting, Rick and Morty-style jokes, and chaotic dialogue as key contributors. Additionally, ridiculous gameplay situations and interactions between characters consistently elicit laughter.
Frustration stems from technical issues like game launch failures, VR calibration problems, and bugs disrupting gameplay. Repetitive mechanics, such as combat and jokes, along with overly verbose or nonsensical dialogue, also annoy players. Poor controls, limited VR support, and performance issues further exacerbate the frustration.
Players feel let down by unmet expectations, particularly regarding gameplay depth, humor quality, and VR immersion. The short length, repetitive mechanics, and high price contribute to dissatisfaction. Some also express disappointment in the narrative's pacing, forced endings, and lack of replay value.
Satisfaction arises from the game's unique and creative design, particularly its VR integration and immersive world-building. Players appreciate the humor, voice acting, and engaging narrative, as well as the ability to complete collectibles and achievements. The game's polish and alignment with the Rick and Morty universe also enhance satisfaction.
Excitement is driven by the game's innovative VR mechanics, chaotic humor, and immersive experience. Players highlight the unique gameplay, absurd situations, and Justin Roiland's voice acting as thrilling elements. The potential for real-life rewards and the game's replayability also contribute to this emotion.
Core metrics
Core business metrics
Steam review mix, revenue model, and refund leakage.
Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
3,129
Positive
2,83890.7%
Negative
2919.3%
Sales estimations
Estimated sales count
208,350
Estimated revenue
$6,248,417
Game price
$30
Review → sale ratio
Refund leakage
Refund-intent reviews
124.62%
Estimated copies lost
799
Estimated revenue lost
$23,962
Review pace
Statistical analysis
Sentiment vs playtime and velocity signals.
Sentiment Ă— Playtime
review counts
Bucket
Neg
Pos
≤ 2h playtime
124.6%
Avg playtime 0.9h
145.4%
Avg playtime 1h
> 2h playtime
228.5%
Avg playtime 7.3h
21281.5%
Avg playtime 11.2h
Velocity
review pace
Avg/day
0.1 rev/day
Last 30d
0.4 rev/day
Quarterly
8.4 rev/qtr
Days covered
2,378.1 days
Audience segments
Who is reviewing
Buyer mixes, lifecycle phase, and Steam Deck signals.