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Review evidence
A classic naval warfare gem with tactical freedom and engaging campaigns, but plagued by unplayable Windows Live, dead multiplayer, and removal from Steam.
Classic naval warfare gem: Players consistently praise this game as one of the best naval and air combat games ever made, with many calling it a classic that still holds up after years. It combines real-time strategy with direct control of ships, planes, and submarines.
Seamless unit switching: The ability to switch between any unit on the battlefield at any time is frequently praised, allowing players to manually control ships, planes, and submarines while giving orders to others.
Tactical freedom and control: Players can command the entire fleet and personally control any unit, blending strategic RTS commands with direct third-person shooter action for deep tactical gameplay.
Unique and irreplaceable experience: Reviewers highlight the game's unique gameplay that cannot be replicated, offering a one-of-a-kind combination of RTS and third-person shooter naval combat with no direct analogs.
Strong multiplayer and singleplayer: Both singleplayer and multiplayer modes work great, with cooperative play via Windows Live and engaging campaigns. The Island Capture mode is highlighted for its freedom and unit variety.
Games for Windows Live unplayable: The game depends on the defunct Games for Windows Live service, causing crashes, failed launches, and inability to play on modern systems without manual workarounds.
Multiplayer completely dead: Due to the shutdown of GFWL, online multiplayer has no players and effectively no longer functions.
Game removed from Steam: The game has been permanently delisted from the Steam store and is no longer available for purchase, with no ETA for restoration.
Controls awkward for keyboard/mouse: The keyboard and mouse controls feel unintuitive, uncomfortable for air combat, and require too much movement, while controllers are better but still not ideal.
Lacks features and polish: The game lacks unit progression, land combat, zoom in air combat, and certain mission challenges found in the first game, making gameplay feel shallow.
Core naval aerial combat: The game is primarily a WWII naval and air combat strategy game set in the Pacific theater. It combines fleet battles, carrier operations, torpedo attacks, and aerial combat in a real-time strategy framework.
RTS with direct control: The game blends real-time strategy with direct control of individual units such as ships, aircraft, and submarines. Players can switch to and control any unit on the battlefield for a hybrid RTS and third-person shooter experience.
Controllable unit variety: Players have access to a wide variety of units including battleships, aircraft carriers, destroyers, submarines, and multiple aircraft types. Units are directly controllable or can be commanded strategically.
Campaign content: The game features two campaigns: a historical US campaign and a Japanese alternate history or fictional campaign. These campaigns help unlock units for multiplayer modes.
Skirmish and multiplayer modes: Includes a skirmish mode with many maps and modes, such as conquest island hopping. Additional game modes like Duel, Escort, Siege, and Assault offer different objectives for multiplayer and skirmish play.
GFWL compatibility issues: Many users report that the game requires Games for Windows Live (GFWL) to run, which causes startup failures, crashes, and other issues on modern Windows systems. Workarounds include manual installation, compatibility mode, and external patches.
Crash at startup screen: The game crashes constantly at the 'press start' screen for some users, often requiring a guide or xlive.dll fix to proceed. This is a common entry barrier before even playing.
Many units run smoothly: Despite compatibility issues, some users report the game runs smoothly even with many units on screen. This indicates good optimization once the technical hurdles are overcome.
High graphical settings optimized: The game is well optimized even with high graphical details, providing a smooth visual experience for those who can get it running.
Strong genre recommendation: Reviews highly recommend the game for fans of naval and air combat strategy, WWII gaming, and realistic warship simulations. Clusters 2, 3, 4, 6, 29, 33, 44 emphasize these genre-specific endorsements.
Worth the effort: Despite significant technical hurdles, many users assert that the game is worth the installation trouble, offering a classic and unique experience. Clusters 1, 13, 14, 15, 35, 36 all convey that the gameplay justifies the setup pain.
Best on Humble Bundle: Several reviewers advise buying the game from Humble Bundle, often as part of a collection, to get a cheap working copy. Clusters 1, 9, 17, 18 highlight this purchasing strategy.
Community fair range: $5.00 - $20.00.
Story completion: 7.0h.
Battlestations: Pacific delivers deep naval combat and engaging multiplayer and skirmish modes, but players must first overcome the significant friction of obsolete Games for Windows Live integration and account requirements. Once past that barrier, the game's strategic depth and unique island-hopping conquest mode provide lasting fun, though campaign missions can become repetitive.
Friction: Requires Games for Windows Live client and account to launch and save progress; Official multiplayer service is dead or unreliable; Need to read external tutorials to fix technical issues; Campaign missions can feel repetitive after a while; Special units for multiplayer must be unlocked by completing campaigns.
Unlock drivers: Setting up Games for Windows Live client and account; Adding friends via GFWL for multiplayer invites; Using LAN mode with VPN to play multiplayer with friends; Finding mods that restore DLC content and improve experience.
Nostalgic Naval Veteran: Replays campaigns, explores mods, and tries to restore multiplayer through workarounds. Enjoys both singleplayer and the now-difficult multiplayer. Motivation: Reliving a classic naval combat experience from their youth. Stance: sale.
Technical Workaround Enthusiast: Follows or creates guides to add DLL files, create offline accounts, or download modded versions. Shares knowledge via community platforms. Motivation: Overcoming the outdated DRM and technical obstacles to enjoy the game. Stance: buy.
Combined Arms Tactician: Switches between map-view orders and direct control of ships or aircraft. Prefers large-scale naval and air battles with tactical depth. Motivation: The unique gameplay blend of strategic command and hands-on action control. Stance: sale.
Steam Deck: The game heavily depends on the defunct Games for Windows Live (GFWL) service. Without GFWL installed or an xlive.dll workaround, the game crashes on launch. On Steam Deck, this requires either a Windows dual-boot or advanced Proton tinkering. Controller support is passable but optimized for older Xbox 360 controllers. The game itself is complex and rewarding but demands time and control adaptation.
Piracy justification linked to Steam: Players discuss how piracy might be justified and how Steam helps combat it by providing a convenient platform.